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Complex enemies setup #14

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44f2f1a
Implemented Finite State Machine for OnePunchMan
mridul-outscal Jul 25, 2023
ef458ec
Implemented PatrolMan AI with Finite State Machine
mridul-outscal Jul 25, 2023
4ae0dfc
updated data and prefabs
mridul-outscal Jul 25, 2023
4a32e05
Created and Used Generic State Machine
mridul-outscal Jul 25, 2023
5a19569
removed state machine interface
mridul-outscal Jul 25, 2023
1513800
Merge branch 'dev/StateMachine_Setup' into dev/StateMachine_Solution
mridul-outscal Jul 28, 2023
68b639e
Merge branch 'dev/Patrol_Man_Setup' into mergeTest
mridul-outscal Jul 28, 2023
abd3411
Merge branch 'dev/Generic_StateMachine_Setup' into mergeTes
mridul-outscal Jul 28, 2023
c0cde62
Merge branch 'dev/StateMachine_Setup' into dev/StateMachine_Solution
mridul-outscal Jul 29, 2023
1bf72a6
Merge branch 'dev/Patrol_Man_Setup' into de/Patrol_Man_Solution
mridul-outscal Jul 29, 2023
5e298e3
Merge branch 'dev/Generic_StateMachine_Setup' into dev/Generic_StateM…
mridul-outscal Jul 29, 2023
ac608e7
Create Enum for States seperately
mridul-outscal Jul 29, 2023
01ef8cf
Merge branch 'dev/StateMachine_Setup' into dev/StateMachine_Solution
mridul-outscal Oct 17, 2023
ac71298
Merge branch 'dev/Patrol_Man_Setup' into de/Patrol_Man_Solution
mridul-outscal Oct 17, 2023
6e620cb
Merge branch 'dev/Generic_StateMachine_Setup' into dev/Generic_StateM…
mridul-outscal Oct 17, 2023
9c973a2
Merge branch 'State-Machine-Setup' into State-Machine-Solution
mridul-outscal Oct 18, 2023
1f1be35
Merge branch 'Patrol-Man-Setup' into Patrol-Man-Solution
mridul-outscal Oct 18, 2023
ea2a628
Merge branch 'Generic-State-Machine-Setup' into Generic-State-Machine…
mridul-outscal Oct 18, 2023
d86cf21
state machine created
SibasisRath Aug 13, 2024
8dba10e
Merge branch 'Project-Setup' of https://github.com/SibasisRath/AGD_St…
SibasisRath Aug 17, 2024
7dcba78
Merge pull request #1 from SibasisRath/Patrol-Man-Setup
SibasisRath Aug 17, 2024
598ecab
patrol man set up done
SibasisRath Aug 17, 2024
e1a7d36
Merge pull request #2 from SibasisRath/Patrol-Man-Setup
SibasisRath Aug 17, 2024
2648467
patrol man level done
SibasisRath Aug 18, 2024
dc66f29
Merge pull request #3 from SibasisRath/Patrol-Man-Setup
SibasisRath Aug 18, 2024
d298354
Merge branch 'Project-Setup' of https://github.com/SibasisRath/AGD_St…
SibasisRath Aug 18, 2024
4f423b4
patrol man correction
SibasisRath Aug 18, 2024
3307c29
Merge pull request #4 from SibasisRath/Generic-State-Machine-Setup
SibasisRath Aug 18, 2024
87921d8
generic state machine added
SibasisRath Aug 18, 2024
74867fc
Merge pull request #5 from SibasisRath/Generic-State-Machine-Setup
SibasisRath Aug 18, 2024
e2f40df
generic state machine replaced with the interface
SibasisRath Aug 18, 2024
52a2775
Merge pull request #6 from SibasisRath/Generic-State-Machine-Setup
SibasisRath Aug 18, 2024
8ee4ef9
level 2 added
SibasisRath Aug 18, 2024
f305cc1
Merge pull request #7 from SibasisRath/Generic-State-Machine-Setup
SibasisRath Aug 18, 2024
29e59b9
Merge branch 'Project-Setup' of https://github.com/SibasisRath/AGD_St…
SibasisRath Aug 18, 2024
cbbc901
hit man added.
SibasisRath Aug 18, 2024
ca9ab11
clone man done man added.
SibasisRath Aug 21, 2024
1e81da2
bug solved.
SibasisRath Aug 21, 2024
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126 changes: 115 additions & 11 deletions Assets/Fonts/Kenney Future SDF.asset

Large diffs are not rendered by default.

5 changes: 5 additions & 0 deletions Assets/Prefabs/Enemies/HitMan Prefab.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -227,6 +227,11 @@ MonoBehaviour:
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enemyColors:
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m_ObjectHideFlags: 0
Expand Down
6 changes: 5 additions & 1 deletion Assets/Prefabs/Enemies/OnePunchMan Prefab.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -309,9 +309,13 @@ MonoBehaviour:
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bloodStain: {fileID: 2531642671473160316, guid: efa600927a40a5547a583186d52428d4, type: 3}
enemyGraphic: {fileID: 4250023736550768601}
enemyColors:
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Color: {r: 1, g: 1, b: 1, a: 1}
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SphereCollider:
m_ObjectHideFlags: 0
Expand Down
7 changes: 6 additions & 1 deletion Assets/Prefabs/Enemies/PatrolMan Prefab.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -111,7 +111,7 @@ NavMeshAgent:
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m_GameObject: {fileID: 8285538388518601526}
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m_Speed: 1.5
Expand Down Expand Up @@ -143,6 +143,11 @@ MonoBehaviour:
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enemyGraphic: {fileID: 8285538390562885189}
enemyColors:
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Color: {r: 1, g: 1, b: 1, a: 1}
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--- !u!135 &5443418315836752591
SphereCollider:
m_ObjectHideFlags: 0
Expand Down
7 changes: 7 additions & 0 deletions Assets/Prefabs/Enemies/Robot Prefab.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -227,6 +227,13 @@ MonoBehaviour:
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bloodStain: {fileID: 2531642671473160316, guid: efa600927a40a5547a583186d52428d4, type: 3}
enemyGraphic: {fileID: 948247519215704207}
enemyColors:
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Color: {r: 1, g: 1, b: 1, a: 1}
- Type: 1
Color: {r: 0.41509432, g: 0.18561764, b: 0.18561764, a: 1}
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SphereCollider:
m_ObjectHideFlags: 0
Expand Down
15 changes: 10 additions & 5 deletions Assets/Prefabs/Levels/Level 2 Prefab.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -438,7 +438,7 @@ Transform:
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m_ConstrainProportionsScale: 0
m_Children:
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m_Father: {fileID: 0}
Expand All @@ -452,7 +452,7 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
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Expand All @@ -461,10 +461,10 @@ GameObject:
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Expand All @@ -478,6 +478,11 @@ Transform:
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m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
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Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 1/OnPunchMan_1.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 0
SpawnPosition: {x: 0.75, y: 1.5, z: 8}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 3.5
MovementSpeed: 1
MaximumHealth: 10
RangeRadius: 4
IdleTime: 2
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 1/OnPunchMan_2.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 0
SpawnPosition: {x: 3, y: 1.5, z: 14}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 3.5
MovementSpeed: 1
MaximumHealth: 10
RangeRadius: 4
IdleTime: 2
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 1/OnPunchMan_3.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 0
SpawnPosition: {x: -5.5, y: 1.5, z: 8.5}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 3.5
MovementSpeed: 1
MaximumHealth: 10
RangeRadius: 4
IdleTime: 2
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 1/OnPunchMan_4.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 0
SpawnPosition: {x: -4, y: 1.5, z: -5}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 3.5
MovementSpeed: 1
MaximumHealth: 10
RangeRadius: 4
IdleTime: 2
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 1/OnPunchMan_5.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 0
SpawnPosition: {x: 3, y: 1.5, z: 0.75}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 3.5
MovementSpeed: 1
MaximumHealth: 10
RangeRadius: 4
IdleTime: 2
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 2/PatrolMan_1.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 1
SpawnPosition: {x: 8, y: 1.5, z: 14}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 2/PatrolMan_2.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 1
SpawnPosition: {x: -5, y: 1.5, z: 7}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 2/PatrolMan_3.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 1
SpawnPosition: {x: -1, y: 1.5, z: -3}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 2/PatrolMan_4.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 1
SpawnPosition: {x: -1, y: 1.5, z: 10}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 2/PatrolMan_5.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 1
SpawnPosition: {x: 7.5, y: 1.5, z: -1}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 2/PatrolMan_6.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 1
SpawnPosition: {x: 7.5, y: 1.5, z: -10}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 3/HitMan_1.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 2
SpawnPosition: {x: 8, y: 1.5, z: 14}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 3/HitMan_2.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 2
SpawnPosition: {x: -5, y: 1.5, z: 7}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 3/HitMan_3.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 2
SpawnPosition: {x: -1, y: 1.5, z: -3}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 3/HitMan_4.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 2
SpawnPosition: {x: -1, y: 1.5, z: 10}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 3/HitMan_5.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 2
SpawnPosition: {x: 7.5, y: 1.5, z: 5}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand Down
2 changes: 1 addition & 1 deletion Assets/Resources/Enemies/Level 3/HitMan_6.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 2
SpawnPosition: {x: 7.5, y: 1.5, z: -10}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand Down
3 changes: 2 additions & 1 deletion Assets/Resources/Enemies/Level 4/Robot_1.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 3
SpawnPosition: {x: 8, y: 1.5, z: 14}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand All @@ -29,3 +29,4 @@ MonoBehaviour:
- {x: -8, y: 1.5, z: 14}
- {x: 8, y: 1.5, z: 2.5}
PlayerStoppingDistance: 3
reSpawning: 2
3 changes: 2 additions & 1 deletion Assets/Resources/Enemies/Level 4/Robot_2.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 3
SpawnPosition: {x: -5, y: 1.5, z: 7}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand All @@ -33,3 +33,4 @@ MonoBehaviour:
- {x: -8, y: 1.5, z: 3}
- {x: -5, y: 1.5, z: 7}
PlayerStoppingDistance: 3
reSpawning: 2
3 changes: 2 additions & 1 deletion Assets/Resources/Enemies/Level 4/Robot_3.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 3
SpawnPosition: {x: -1, y: 1.5, z: -3}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand All @@ -31,3 +31,4 @@ MonoBehaviour:
- {x: 3, y: 1.5, z: -3}
- {x: 3, y: 1.5, z: 7}
PlayerStoppingDistance: 3
reSpawning: 2
3 changes: 2 additions & 1 deletion Assets/Resources/Enemies/Level 4/Robot_4.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 3
SpawnPosition: {x: -1, y: 1.5, z: 10}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand All @@ -29,3 +29,4 @@ MonoBehaviour:
- {x: 8, y: 1.5, z: 10}
- {x: -1, y: 1.5, z: 10}
PlayerStoppingDistance: 3
reSpawning: 2
3 changes: 2 additions & 1 deletion Assets/Resources/Enemies/Level 4/Robot_5.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 3
SpawnPosition: {x: 7.5, y: 1.5, z: 5}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand All @@ -29,3 +29,4 @@ MonoBehaviour:
- {x: 5, y: 1.5, z: 5}
- {x: 7.5, y: 1.5, z: -1}
PlayerStoppingDistance: 3
reSpawning: 2
3 changes: 2 additions & 1 deletion Assets/Resources/Enemies/Level 4/Robot_6.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
Type: 3
SpawnPosition: {x: 7.5, y: 1.5, z: -10}
SpawnRotation: {x: 0, y: -90, z: 0}
MovementSpeed: 5
MovementSpeed: 1.5
MaximumHealth: 10
RangeRadius: 6
IdleTime: 3
Expand All @@ -29,3 +29,4 @@ MonoBehaviour:
- {x: 7.5, y: 1.5, z: -3}
- {x: 7.5, y: 1.5, z: -10}
PlayerStoppingDistance: 3
reSpawning: 2
12 changes: 6 additions & 6 deletions Assets/Resources/Levels/Level_4.asset
Original file line number Diff line number Diff line change
Expand Up @@ -15,9 +15,9 @@ MonoBehaviour:
ID: 4
LevelPrefab: {fileID: 7721637791661695106, guid: 777fdd573095a8e4393748cdbdf11594, type: 3}
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