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Replay setup #5
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Replay setup #5
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… those commands in the game.
- Create an Enum for Replay State - Create a Replay Service which stores recorded commands for replay. - Create Replay Service in GameService. - Create a method to update this stack. - Create a method to execute the next command in replay stack if the replay state is active. - Add a delay of 1 second before executing the next command.
[Assignment] - Create Replay Service |
Add a replay button in Game End UI Create a new GameEventController in EventService for starting replaying a battle. Invoke this event when the replay button is clicked. This event should: Set Replay State as Active Set Input State as Inactive Game End UI should be disabled Battle Service should reload the the recently played battle. Command Invoker should set the replay stack inside Replay Service.
[Assignment] - Implement Battle Replay |
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Game Update : Replay