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Kotlin + TornadoFX + Dagger2

What?

A simple example on how to combine the three technologies. Uses the user's guide example of Dagger 2, namely coffee brewing, and adds a tornadoFX UI on top of it. Furthermore it makes sure to use Dagger 2 as DI framework for the handling of the UI as well.

Why?

  • We don't want to use tornadofx's own DI, as Dagger2 just plays in its own league.
  • Hooray for compile time DI + TornadoFX.
  • It works like a charm in one of our projects.

How?

gradle run

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