The FFmpeg API is vast and complex and this project exposes it with minimum modifications - support is very limited. Please consider to ask how to questions on stackoverflow.com or in special repository on github.com. The community may be able to offer some assistance but you will largely be on your own. As another option you can search for a solution in C(lang) as with some effort you can convert it to C#.
FFmpeg auto generated unsafe bindings for C#/.NET and Mono.
The basic example of the library usage: video decoding, conversion and frame extraction to jpeg is included in FFmpeg.AutoGen.Example
project.
For the more sophisticated operations please refer to offical ffmpeg Documentation expecially API section of it.
-
on Windows:
Native ffmpeg binaries are pre bundled in the repository. The x64 binaries source from Zeranoe FFmpeg. Please check to example project it shows how specify path to libraries.
In case you need x86 binaries, feel free to use same source. -
on OS X:
Install ffmpeg via MacPorts:
sudo port install ffmpeg +universal
Please make sure that FFmpeg.AutoGen.dll
coupled with FFmpeg.AutoGen.config
and all paths are correct.
By default MacPorts keeps compiled libraries in /opt/local/lib
.
- on Linux:
You need to patchFFmpeg.AutoGen.config
with full path to FFmpeg libraries.
The bindings generator uses CppSharp.
Prerequisites:
- Visual Studio 2017 with C# and C++ desktop development workloads and Windows SDK for desktop.
Steps to generate:
- Run
FFmpeg.AutoGen.CppSharpUnsafeGenerator;
- All files with extension
*.g.cs
inFFmpeg.AutoGen
project will be regenerated.
Copyright © Ruslan Balanukhin 2018 All rights reserved.
Distributed under the GNU Lesser General Public License (LGPL) version 3.
http://www.gnu.org/licenses/lgpl.html
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.