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[Build Actor] Assigning collision mesh to single-bone skeletons attach to random merc models
jak1
#3787
opened Nov 30, 2024 by
Grateful-Forest
2 tasks done
[Build Actor] Animations cause artefacts/jitters on 180 degree rotations
jak1
#3786
opened Nov 30, 2024 by
Grateful-Forest
2 tasks done
Task extract fails with custom_assets/merc_replacements/jakb-lod0.glb in v0.2.17
#3739
opened Oct 29, 2024 by
agora-97
[Build Actor] Assigning collision to a bone doesn't align unless bone at 0,0,0
jak1
#3708
opened Oct 5, 2024 by
Grateful-Forest
2 tasks done
[Build Actor] Duplicate materials appear invisible
jak1
#3698
opened Oct 4, 2024 by
Grateful-Forest
2 tasks done
Game slows down or speeds up and cannot return to normal speed in that save file
jak2
#3671
opened Sep 21, 2024 by
BelozoneTCH
2 tasks done
[jak3] Most cutscenes not playing in last 2 parts of eco mine followed by autosave failure in Haven
#3670
opened Sep 21, 2024 by
puzzlecube
Spawn at different continue point after krew fight on OpenGOAL
jak2
#3640
opened Aug 21, 2024 by
Zedb0T
2 tasks done
[decompiler] output optimized div-as-inverse-mult as divisions
decompiler
Decompiler Related
enhancement
New feature or request
messy-decomp
Decompiler outputs correct but messy code
#3591
opened Jul 17, 2024 by
ManDude
[BUG] Jak 1 - LOD/Mipmaps of water less gradual at lower resolutions
jak1
#3571
opened Jul 7, 2024 by
MrPendleton
2 tasks done
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