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Moved iMUSE code to the new directory engines/scumm/imuse/
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svn-id: r20801
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fingolfin committed Feb 20, 2006
1 parent 9cec516 commit 81e8a28
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Showing 22 changed files with 34 additions and 33 deletions.
1 change: 0 additions & 1 deletion TODO
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Expand Up @@ -115,7 +115,6 @@ General
- consider moving the MIDI stuff from sound/ to sound/midi/
- move fmopl code to softsynth dir
- maybe common/system.h / system.cpp should go to backends/, too ?
- move the iMuse source files in scumm/ to a new dir scumm/imuse/
* The following things should be put into namespaces:
- AudioStream and subclasses into Audio
- MIDI related classes either to Audio, or a new "MIDI" namespace
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2 changes: 1 addition & 1 deletion engines/scumm/akos.cpp
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Expand Up @@ -26,7 +26,7 @@
#include "scumm/actor.h"
#include "scumm/akos.h"
#include "scumm/bomp.h"
#include "scumm/imuse.h"
#include "scumm/imuse/imuse.h"
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/intern.h"
#include "scumm/he/intern_he.h"
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2 changes: 1 addition & 1 deletion engines/scumm/debugger.cpp
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Expand Up @@ -30,7 +30,7 @@
#include "scumm/actor.h"
#include "scumm/boxes.h"
#include "scumm/debugger.h"
#include "scumm/imuse.h"
#include "scumm/imuse/imuse.h"
#include "scumm/object.h"
#include "scumm/player_v2.h"
#include "scumm/scumm.h"
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2 changes: 1 addition & 1 deletion engines/scumm/dialogs.cpp
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Expand Up @@ -35,7 +35,7 @@
#include "scumm/dialogs.h"
#include "scumm/sound.h"
#include "scumm/scumm.h"
#include "scumm/imuse.h"
#include "scumm/imuse/imuse.h"
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/player_v2.h"
#include "scumm/verbs.h"
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2 changes: 1 addition & 1 deletion engines/scumm/he/script_v60he.cpp
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Expand Up @@ -26,7 +26,7 @@

#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/imuse.h"
#include "scumm/imuse/imuse.h"
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
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2 changes: 1 addition & 1 deletion engines/scumm/he/sound_he.cpp
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Expand Up @@ -23,7 +23,7 @@

#include "common/stdafx.h"
#include "scumm/actor.h"
#include "scumm/imuse.h"
#include "scumm/imuse/imuse.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/util.h"
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6 changes: 3 additions & 3 deletions engines/scumm/imuse.cpp → engines/scumm/imuse/imuse.cpp
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Expand Up @@ -28,9 +28,9 @@
#include "common/util.h"
#include "common/system.h"

#include "scumm/imuse.h"
#include "scumm/imuse_internal.h"
#include "scumm/instrument.h"
#include "scumm/imuse/imuse.h"
#include "scumm/imuse/imuse_internal.h"
#include "scumm/imuse/instrument.h"
#include "scumm/saveload.h"
#include "scumm/scumm.h"
#include "scumm/util.h"
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File renamed without changes.
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Expand Up @@ -24,7 +24,7 @@
#define DEFINED_IMUSE_INTERNAL

#include "common/scummsys.h"
#include "scumm/instrument.h"
#include "scumm/imuse/instrument.h"
#include "scumm/saveload.h"
#include "sound/mididrv.h"

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Expand Up @@ -25,7 +25,7 @@
#include "common/util.h"
#include "base/engine.h"

#include "scumm/imuse_internal.h"
#include "scumm/imuse/imuse_internal.h"
#include "scumm/saveload.h"
#include "scumm/scumm.h"

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Expand Up @@ -23,7 +23,7 @@
#include "common/stdafx.h"
#include "scumm/scumm.h"
#include "scumm/saveload.h"
#include "scumm/instrument.h"
#include "scumm/imuse/instrument.h"
#include "sound/mididrv.h"

namespace Scumm {
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File renamed without changes.
2 changes: 1 addition & 1 deletion engines/scumm/input.cpp
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Expand Up @@ -32,7 +32,7 @@
#include "scumm/debugger.h"
#include "scumm/dialogs.h"
#include "scumm/insane/insane.h"
#include "scumm/imuse.h"
#include "scumm/imuse/imuse.h"
#ifndef DISABLE_HE
#include "scumm/he/intern_he.h"
#include "scumm/he/logic_he.h"
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2 changes: 1 addition & 1 deletion engines/scumm/insane/insane.cpp
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Expand Up @@ -31,7 +31,7 @@
#include "scumm/actor.h"
#include "scumm/sound.h"

#include "scumm/imuse.h"
#include "scumm/imuse/imuse.h"
#include "scumm/imuse_digi/dimuse.h"

#include "scumm/smush/smush_player.h"
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26 changes: 14 additions & 12 deletions engines/scumm/module.mk
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Expand Up @@ -13,42 +13,42 @@ MODULE_OBJS := \
debugger.o \
dialogs.o \
gfx.o \
imuse.o \
imuse_player.o \
input.o \
instrument.o \
he/script_v60he.o \
he/sound_he.o \
help.o \
midiparser_ro.o \
imuse/imuse_player.o \
imuse/imuse.o \
imuse/instrument.o \
input.o \
midiparser_eup.o \
midiparser_ro.o \
object.o \
palette.o \
player_mod.o \
player_v1.o \
player_nes.o \
player_v1.o \
player_v2.o \
player_v2a.o \
player_v3a.o \
resource.o \
resource_v2.o \
resource_v3.o \
resource_v4.o \
resource.o \
room.o \
saveload.o \
script.o \
script_c64.o \
script_v2.o \
script_v5.o \
script_v6.o \
he/script_v60he.o \
script.o \
scumm.o \
sound.o \
he/sound_he.o \
string.o \
thumbnail.o \
usage_bits.o \
util.o \
vars.o \
verbs.o \
thumbnail.o
verbs.o

ifndef DISABLE_SCUMM_7_8
MODULE_OBJS += \
Expand Down Expand Up @@ -95,6 +95,8 @@ endif

MODULE_DIRS += \
engines/scumm \
engines/scumm/he \
engines/scumm/imuse \
engines/scumm/imuse_digi \
engines/scumm/insane \
engines/scumm/smush
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2 changes: 1 addition & 1 deletion engines/scumm/resource.cpp
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Expand Up @@ -26,7 +26,7 @@

#include "scumm/charset.h"
#include "scumm/dialogs.h"
#include "scumm/imuse.h"
#include "scumm/imuse/imuse.h"
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/intern.h"
#ifndef DISABLE_HE
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2 changes: 1 addition & 1 deletion engines/scumm/saveload.cpp
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Expand Up @@ -30,7 +30,7 @@
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/imuse.h"
#include "scumm/imuse/imuse.h"
#include "scumm/intern.h"
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
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2 changes: 1 addition & 1 deletion engines/scumm/script_v6.cpp
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Expand Up @@ -27,7 +27,7 @@

#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/imuse.h"
#include "scumm/imuse/imuse.h"
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/insane/insane.h"
#include "scumm/intern.h"
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2 changes: 1 addition & 1 deletion engines/scumm/scumm.cpp
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Expand Up @@ -40,7 +40,7 @@
#include "scumm/costume.h"
#include "scumm/debugger.h"
#include "scumm/dialogs.h"
#include "scumm/imuse.h"
#include "scumm/imuse/imuse.h"
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/insane/insane.h"
#include "scumm/intern.h"
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2 changes: 1 addition & 1 deletion engines/scumm/smush/smush_mixer.cpp
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Expand Up @@ -27,7 +27,7 @@
#include "scumm/smush/channel.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/imuse.h"
#include "scumm/imuse/imuse.h"

#include "sound/mixer.h"

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2 changes: 1 addition & 1 deletion engines/scumm/smush/smush_player.cpp
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Expand Up @@ -32,7 +32,7 @@

#include "scumm/bomp.h"
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/imuse.h"
#include "scumm/imuse/imuse.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/smush/channel.h"
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2 changes: 1 addition & 1 deletion engines/scumm/sound.cpp
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Expand Up @@ -23,7 +23,7 @@

#include "common/stdafx.h"
#include "scumm/actor.h"
#include "scumm/imuse.h"
#include "scumm/imuse/imuse.h"
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
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