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chromakey.frag: Fix color distance equation
The equation for calculating the distance from the key color to a pixels color was missing the red channel component.
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@@ -48,7 +48,7 @@ vec4 CIExyz_to_Lab(vec4 CIE) { | |
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float colorclose(vec4 col, vec4 key, float tola,float tolb) { | ||
// Decides if a color is close to the specified hue | ||
float temp = sqrt(((key.g-col.g)*(key.g-col.g))+((key.b-col.b)*(key.b-col.b))); | ||
float temp = sqrt(((key.g-col.g)*(key.g-col.g))+((key.b-col.b)*(key.b-col.b))+((key.b-col.r)*(key.b-col.r))); | ||
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ThomasWilshaw
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if (temp < tola) {return (0.0);} | ||
if (temp < tolb) {return ((temp-tola)/(tolb-tola));} | ||
return (1.0); | ||
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@ThomasWilshaw I am just a passer-by browsing OSS video editing projects, and I know it is bad to comment on unfamiliar code base. But is it a kind of distance in a 3-dimensional space ? If so, the third part should be
key.r-col.r ...
?