Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Updated Wilderness boss loot to be consistent with ingame #348

Merged
merged 4 commits into from
Oct 14, 2023

Conversation

mylife212
Copy link
Contributor

@mylife212 mylife212 commented Oct 11, 2023

Description:

Callisto and Vetion both dropped their loot in variable amounts, where you should always get the max amount possible due to soloing it. For example, instead of getting 1-3 Rune pickaxes, you ALWAYS get 3 since you did 100% of damage. This is a major buff to the bosses gp/hr compared to before, but I am sure that it won't be anything too insane. Since kills/hr are accurate to OSRS, the gp/hr should be somewhat accurate (to an extent). Unique drops are NOT changed in any way!

Note: Venenatis table is already coded like this! She had a variable Red spider egg drop though, which I did change.

Changes:

  • Made Callisto and Vetion drop the max amount of loot possible, like in-game. I have double checked with the Wiki drop tables and they are accurate.
  • Edited Venenatis 75-500 Red spider egg drop to always be 500.
  • [] I have tested all my changes thoroughly.

@gc gc merged commit fbf870b into oldschoolgg:master Oct 14, 2023
3 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants