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import LootTable from "../../../../structures/LootTable"; | ||
import SimpleMonster from "../../../../structures/SimpleMonster"; | ||
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export const ZombiePirateTable = new LootTable() | ||
.every("Bones") | ||
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/* Runes */ | ||
.add("Blood rune", [30, 60], 4) | ||
.add("Death rune", [30, 90], 4) | ||
.add("Chaos rune", [30, 90], 4) | ||
.add("Mind rune", [30, 90], 4) | ||
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/* Weapons and armour */ | ||
.add("Battlestaff", [1, 3], 8) | ||
.add("Adamant platebody", 1, 6) | ||
.add("Rune med helm", 1, 6) | ||
.add("Rune warhammer", 1, 6) | ||
.add("Rune battleaxe", 1, 6) | ||
.add("Rune longsword", 1, 6) | ||
.add("Rune sword", 1, 6) | ||
.add("Rune mace", 1, 6) | ||
.add("Dragon dagger", 1, 1) | ||
.add("Dragon longsword", 1, 1) | ||
.add("Dragon scimitar", 1, 1) | ||
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/* Blighted supplies */ | ||
.add("Blighted ancient ice sack", [10, 30], 12) | ||
.add("Blighted anglerfish", [5, 15], 12) | ||
.add("Blighted manta ray", [5, 15], 12) | ||
.add("Blighted karambwan", [5, 15], 12) | ||
.add("Blighted super restore(4)", [1, 3], 12) | ||
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/* Other */ | ||
.add(new LootTable(), 1, 181) // 'Nothing' drop | ||
.add("Zombie pirate key", 1, 15) | ||
.add("Coins", [1_000, 8_000], 12) | ||
.add("Cannonball", [20, 100], 12) | ||
.add("Gold ore", [5, 15], 12) | ||
.add("Adamant seeds", [5, 10], 8) | ||
.oneIn(20_000, "Teleport anchoring scroll") | ||
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/* Tertiary */ | ||
.tertiary(5000, "Zombie champion scroll"); | ||
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export default new SimpleMonster({ | ||
id: 13_489, | ||
name: "Zombie pirate", | ||
table: ZombiePirateTable, | ||
aliases: ["zombie pirate"], | ||
}); |
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import LootTable from "../../structures/LootTable"; | ||
import SimpleOpenable from "../../structures/SimpleOpenable"; | ||
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const ZombiePirateLocker = new LootTable() | ||
/* Runes */ | ||
.add("Blood rune", [60, 120], 4) | ||
.add("Death rune", [60, 180], 4) | ||
.add("Chaos rune", [60, 180], 4) | ||
.add("Mind rune", [60, 180], 4) | ||
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/* Weapons and armour */ | ||
.add("Battlestaff", [2, 6], 8) | ||
.add("Adamant platebody", 2, 6) | ||
.add("Rune med helm", 2, 6) | ||
.add("Rune warhammer", 2, 6) | ||
.add("Rune battleaxe", 2, 6) | ||
.add("Rune longsword", 2, 6) | ||
.add("Rune sword", 2, 6) | ||
.add("Rune mace", 2, 6) | ||
.add("Dragon dagger", 2, 1) | ||
.add("Dragon longsword", 2, 1) | ||
.add("Dragon scimitar", 2, 1) | ||
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/* Blighted supplies */ | ||
.add("Blighted ancient ice sack", [20, 60], 12) | ||
.add("Blighted anglerfish", [10, 30], 12) | ||
.add("Blighted manta ray", [10, 30], 12) | ||
.add("Blighted karambwan", [10, 30], 12) | ||
.add("Blighted super restore(4)", [2, 6], 12) | ||
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/* Other */ | ||
.add("Coins", [2_000, 16_000], 12) | ||
.add("Cannonball", [40, 200], 12) | ||
.add("Gold ore", [10, 30], 12) | ||
.add("Adamant seeds", [10, 20], 8) | ||
.oneIn(275, "Teleport anchoring scroll"); | ||
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export default new SimpleOpenable({ | ||
id: 29_449, | ||
name: "Zombie Pirate's Locker", | ||
aliases: ["zombie pirate locker", "pirate locker"], | ||
table: ZombiePirateLocker, | ||
}); |