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Forestry update #5737
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Forestry update #5737
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f6fad78
Forestry update
nwjgit 40334c2
minor fix
nwjgit ade3c22
fix a few issues
nwjgit a315e21
fix repeat trip & add forestry event option
nwjgit fdd6180
minor cleanup
nwjgit bec2f7c
normal Leaves
nwjgit 4991c58
xp tweaks & add event tracking for future use with /data
nwjgit f97951b
xp fixes
nwjgit ffc2430
update Beehive event
nwjgit 1bc62dc
fix egg rate, fix beehive rate/message
nwjgit 81c61d0
remove lost log message if powerchopping
nwjgit 5462958
add 15% variance to non verifiedXPRate events
nwjgit 407a088
add 10% nest boost for wood cutting cape
nwjgit 5bc22c4
fix felling axe not working with sulliusceps
nwjgit 685058f
merge master
nwjgit 75eb4e7
update creatablesTable
nwjgit c7f6165
add ForestryEvent inferface, change how xp is calculated, change how …
nwjgit e0c17f7
remove old commented out old code
nwjgit 07dfa28
small fix
nwjgit b656e9c
small fix
nwjgit 0be3417
fix feedback
nwjgit c876154
fix commandRunOptions
nwjgit 45028c0
remove type from twitcherSetting
nwjgit 1951141
fix import
nwjgit 8e0d0c0
set default twitcher setting to egg without
nwjgit 6f815fc
Merge branch 'master' into ForestryUpdate
nwjgit d12eb1e
fix twitcher glove clue chance
nwjgit ecee5da
remove Sulliuscep from forestry, make behive xp accurate and fix beeh…
nwjgit 5211f03
change beeHive to beeHiveRepairs
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This variable should be given a better name, just reading it, i have 0 idea what it is for or does.
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I renamed it beeHiveRepairs to more accuratley reflect what it is. It's purpose is to get a more accurate xp rate to ingame xp rates.
for (let i = 0; i < randInt(5, 7); i++)
beeHiveRepairs += randInt(5, 10);
eventXP[event.uniqueXP] += user.skillLevel(event.uniqueXP) * 0.3 * beeHiveRepairs;