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Releases: nukeykt/NBlood

r13939

04 Feb 06:05
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Fix firing state with akimbo mode for shotgun/napalm launcher

r13938

19 Jan 05:33
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Expose quick save/load as button setting

r13937

27 Dec 03:43
a5573f9
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Blood: Implement autorun/run functionality for controller input (#773)

r13936

22 Dec 23:47
6b8ba20
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Blood: Remove directory path characters for levelGetTitle() (#772)

r13935

09 Dec 00:42
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Blood: Avoid OOB access in MoveDude()

This trips UBSan in the beginning of the first level, including during the
first attract mode demo.

r13934

06 Dec 10:32
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Merge remote-tracking branch 'eduke32/master'

r13927

21 Nov 03:19
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Blood: Add workaround for Cryptic Passage art naming in Fresh Supply …

r13921

11 Nov 01:58
733a624
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Optimize viewDrawPowerUps() (#765)

Reduce the number of loops computed within viewDrawPowerUps() by presorting the currently available powerups.

r13920

09 Nov 01:23
2bea620
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Rednukem: Fix build (#766)

r13919

03 Nov 05:10
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libsmackerdec: Replace most std::vector with GrowArray