Releases: nukeykt/NBlood
Releases · nukeykt/NBlood
r13939
Fix firing state with akimbo mode for shotgun/napalm launcher
r13938
Expose quick save/load as button setting
r13937
Blood: Implement autorun/run functionality for controller input (#773)
r13936
Blood: Remove directory path characters for levelGetTitle() (#772)
r13935
Blood: Avoid OOB access in MoveDude() This trips UBSan in the beginning of the first level, including during the first attract mode demo.
r13934
Merge remote-tracking branch 'eduke32/master'
r13927
Blood: Add workaround for Cryptic Passage art naming in Fresh Supply …
r13921
Optimize viewDrawPowerUps() (#765) Reduce the number of loops computed within viewDrawPowerUps() by presorting the currently available powerups.
r13920
Rednukem: Fix build (#766)
r13919
libsmackerdec: Replace most std::vector with GrowArray