Releases: nukeykt/NBlood
Releases · nukeykt/NBlood
r14186
r14185
Blood: Use original logic for applying sprite sector pal
r14184
Try random things so the GitHub release workflow will show a commits …
r14170
Merge pull request #881 from tmyqlfpir/fix-save Blood: Save gSongId/gSkyCount variables and use constants for map decrypting
r14165
Merge pull request #880 from tmyqlfpir/fix-sync-array Blood: Fix out of bounds array check for CalcNonSpriteChecksum()
r14163
Blood: Drop hand enemy after killing player for multiplayer
r14162
Merge pull request #871 from DanielGibson/wlb-changes-rb Several improvements related to Blood: What Lies Beneath
r14154
Blood: Add option to toggle voxels
r14152
Blood: Correct hearing velocity when transitioning through ror
r14147
Blood: Fix interpolated sprite pos for ror transitions