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Feature/interactive #1

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Feature/interactive #1

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furuike
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@furuike furuike commented Dec 21, 2021

インタラクティブになるよう修正
(攻撃・防御を選択できる)

攻撃力<防御力 のときに、与えるダメージがマイナスにならないよう(=勝手に回復しないよう)修正
攻撃・防御の選択によって攻撃力・防御力を変えるため、固有の能力値をpotential_offense, potential_defense、実際に攻撃・防御に使う値をoffense, defenseとして使うようにした
攻撃力<防御力 のときに、与えるダメージがマイナスにならないよう(=勝手に回復しないよう)修正
攻撃・防御を選択式にした
ゲーム性が出るように修正(相手が攻撃しているときは防御したい)
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