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Fix Raycast reporting false positives #29

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Fix Raycast reporting false positives #29

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forestrf
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@forestrf forestrf commented Mar 2, 2019

Fix Raycast reporting false positives for rays that cross a bounding box but not the shape that is inside it, thanks to analyzing BEPU Physics raycasting source code.

The code used from BEPU is here:
https://github.com/bepu/bepuphysics1/blob/e0438719412e2eab8683d5ca65c1b0bb0e9b177a/BEPUphysics/CollisionTests/CollisionAlgorithms/GJK/GJKToolbox.cs#L347

This should or may fix this issue:
https://github.com/mattleibow/jitterphysics/issues/19

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forestrf commented Jun 3, 2019

Closing this as a stale PR that needed extra work. Replacement PR: https://github.com/mattleibow/jitterphysics/pull/32

@forestrf forestrf closed this Jun 3, 2019
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