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Catch empty node names #3610

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Catch empty node names #3610

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nezaniel
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@nezaniel nezaniel commented Sep 5, 2023

This resolves an obsolete dependency on node names for tethered checks

@mhsdesign
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I found out about this one too - we discussed that we actually want to rather check the classification.

Also we don't want the nodeName to be set at all for new nodes. All those changes are incorporated here: #3515

@mhsdesign mhsdesign marked this pull request as draft September 5, 2023 22:12
@nezaniel
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nezaniel commented Sep 6, 2023

okay :)
I just need the branch for the starship right now; This seems to be the only place where the UI has issues with unnamed nodes

@mhsdesign
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mhsdesign commented Sep 6, 2023

Okay but i would prefer if you could test my branch #3515 ^^ And approve it :D

3515 should also work fine in outer space

@nezaniel
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nezaniel commented Sep 6, 2023

yes, sure, will do :)

@mhsdesign mhsdesign closed this Sep 6, 2023
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