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Fixed black game window issue when building a URP project.
Fixed InputDevice.TryGetHapticCapabilities always return True with OpenXR.
Fixed repeated warnings for failed to restart OpenXR when no HMD is attached.
Fixed invalid pose values got populated when tracked flags are invalid.
Fixed XR_SPACE_BOUNDS_UNAVAILABLE return code marked as Error in the log.
Updated
Updated Input System dependency to 1.4.4.
Added
Added Meta Quest Feature support for Android and deprecated previous Oculus Quest Feature. Also added a new validation rule to support new Meta Quest Feature migration.
Added API MetaQuestFeature.AddTargetDevice to add additional target devices to the devices list in the MetaQuestFeatureEditor.
Added Thumbrest Touch support in Oculus Touch Controller Interaction Profile.
Added a new optional validation rule to switch to use InputSystem.XR.PoseControl instead of OpenXR.Input.PoseControl, which fixed PoseControl conflicts in InputSystem.XR and OpenXR.Input. Note: If opt in to use InputSystem.XR.PoseControl, USE_INPUT_SYSTEM_POSE_CONTROL will be added in Scripting Define Symbols under Player settings.