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1.1.1

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@marwie marwie released this 08 Apr 19:14

[1.1.1] - 2021-04-06

  • Oculus controller profile now exposes both grip and aim poses.
  • Fixed issue where OpenXR layouts were not visible in the InputSystem bindings dialog.
  • OpenXRSettings.renderMode and OpenXrSettings.depthSubmissionMode can now be changed via script outside of play mode.
  • Fix for managed stripping levels of Medium and High
  • Fixed bugs in XR_KHR_VULKAN_ENABLE2 extension support
  • Added support for XR_VARJO_QUAD_VIEWS extension
  • Added XR_COMPOSITION_LAYER_UNPREMULTIPLIED_ALPHA_BIT and XR_COMPOSITION_LAYER_BLEND_TEXTURE_SOURCE_ALPHA_BIT bits to the composition layer flags
  • Added XrSecondaryViewConfigurationSwapchainCreateInfoMSFT to to XrSwapchainCreateInfo when using a secondary view
  • MockRuntime First Person Observer View support
  • MockRuntime input support
  • MockRuntime vulkan_enable2 support
  • MockRuntime d3d11_enable support