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Releases: needle-mirror/com.unity.recorder

2.3.0-preview.3

25 Sep 21:08
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[2.3.0-preview.3] - 2020-09-23

Features

  • Added animation curve data compression setting with keyframe reduction options in the Animation Recorder.
  • Added an option to set the generated animation key tangents to ClampedAuto in the Animation Recorder.
  • Added ProRes encoder support in the MovieRecorder for OSX and Windows.
  • Added option to specify the color space of the recorded images as either sRGB or Linear sRGB (unclamped).
  • UX improvements

Bugfixes

  • Fixed a bug that in the texture sampler recorder for animated camera fov and animated physical properties
  • Fixed a bug that caused the recorder to hang when docked next to the GameView.
  • Fixed a bug that caused the recorder to hang if starting recording while already in playmode
  • Fixed a bug where the AudioRecorder would not close the handle to the recorded file.
  • Fixed a bug where the recorder could output multiple files in a single session, when only one was expected.
  • Fixed a bug where one could not set a framerate larger than 120FPS
  • Fixed a bug where the AnimationRecorder would not flush the data to disk when done recording.
  • Fixed a bug where the RecorderWindow would get corrupted if some custom RecorderSettings code would not compile.
  • Fixed a bug where the RecorderWindow would generate errors after a failed QuickRecord session.
  • Fixed a bug where file creation could fail because of certain invalid characters in the file name.
  • Fixed a bug where scripted Recorder sessions could generate errors if frames were recorded before the session was prepared.

Known issues

  • When the animationRecorder starts at frame zero and the timelineWindow inspects the timeline, multiple clip files are generated (some empty). To Fix, please update to the latest version of the Timeline package.

2.2.0-preview.4

26 May 05:08
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[2.2.0-preview.4] - 2020-04-08

Public API and bugfixes

  • Added public api's to allow loading previously saved recorder lists.
  • Fixed bug where the first few frames after going in play-mode were not recorded.
  • Fixed a bug where the texture sampling recorder that did not correctly support the physical cameras.
  • Fixed an issue when starting a record session from scripts.
  • Fixed movie recoder's default framerate value being not set in the API. Default value is now set at 30 FPS.

2.1.0-preview.1

26 May 05:08
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[2.1.0-preview.1] - 2019-12-17

Public API and HDR recording

  • Added public APIs to be able to implement custom recorders.
  • Added the ability to enable recording HDR images (available only with HDRP)

2.0.3-preview.1

26 May 05:08
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[2.0.3-preview.1] - 2019-08-13

2019.3, HDRP and build Fixes

  • iOS Cloud build fails with an exportArchive: Code signing "fccore.bundle" failed error
  • Recorder Clip with a Targeted Camera input gives black images with HDRP
  • In 2019.3, HDRP is out of experimental and namespace was renamed
  • Recorder settings warnings were not displayed in the console at recording start
  • Massive documentation update
  • Fixed "NullReferenceException" errors related to changes in GameView in 2019.3.0b1.

2.0.2-preview.3

26 May 05:08
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[2.0.2-preview.3] - 2019-05-28

Fixes and Linux support

  • Add Gif and Legacy Recorders core library binaries for Linux
  • Fix build errors related to fccore
  • Fix a bug with Recorder Clip that would produce one frame movie if never displayed in the inspector
  • Warning clean-up in 2018.4
  • Remove ActiveCamera target when HDRP is available
  • Fixed "NullReferenceException" errors related to changes in GameView in 2019.3

2.0.1-preview.1

26 May 05:08
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[2.0.1-preview.1] - 2019-05-20

Audio Recorder and some bug fixes

  • Integrate AudioRecorder in the package
  • Fixed Recorder labels that were not editable anymore
  • Fixed Recorder List presets that were reloaded with an empty name
  • Clean UIElements warning in 2019.2

2.0.0-preview.6

26 May 05:07
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Changelog

All notable changes to this package will be documented in this file.

The format is based on Keep a Changelog
and this project adheres to Semantic Versioning.

[2.0.0-preview.6] - 2019-03-26

First package release of the Unity Recorder.

This mainly address moving from Asset Store to Package Manager. It also includes :

  • Timeline dependency fix : since 2019.1 Timeline is a package. Code changes are compatible with
    both 2018.3 (2018.3.4f1 and up) and 2019.1 (2019.1.0b2 and up).
  • Updates to use official UIElements module as experimental API is deprecated in 2019.1.
  • Warnings clean-up
  • Samples fixes : documentation updates and proper asmdef to avoid issues during build
  • Improved texture readback. Most speed improvements will be effective with previous versions,
    BUT at their top in 2019.1.
  • Ability to capture a Light Weight Render Pipeline camera (requires Scriptable Render Pipeline > 5.3.0)

[1.0.2] - 2018-09-07

Custom resolutions. Multi-Scene editing. Various bug fixes.

  • Ability to use custom resolution and custom aspect ratio
  • Fixed GameObject reference sometimes resetting to None when in multi-scenes editing
  • Fixed the Recorder Clip duplication issue
  • Little improvement for errors reporting in the Recorder Window
  • Fixed 360 View being too dark when in linear color space
  • Fixed Flip Vertical being too dark in linear color space
  • Fixed frame skipped issue when two or more recorders end at the same frame.
  • Ability to change/reset the Take value for all recorders
  • Added option to exit Playmode automatically when recording's stopped

[1.0.1] - 2018-08-17

2018.1 support. Various UX fixes.

  • Added support for 2018.1 (2018.1.9f1 and up)
  • UI Fixes when reducing RecorderWindow size in 2018.2 and up
  • Added icons for messages in the Recorder Status Bar
  • Ability to use Arrow keys to switch between recorders
  • Added visual indication for when the Recorder List has focus

[1.0.0] - 2018-08-02

First release of the Unity Recorder.

This is mainly a UX revamp of the Asset Store's Media Recorder. Main improvement is the ability to have multiple recorders in parallel.