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Releases: needle-mirror/com.unity.recorder

3.0.0

30 Jun 16:09
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[3.0.0] - 2021-06-17

Changed

  • Prevent invalid GPU callback data from being written to a frame: this change skips the problematic frame and logs an error message.

Fixed

  • Do not perform the color space conversion from linear to sRGB for RenderTextures that are already sRGB.
  • Ensure that the color space conversion from sRGB to linear is performed when required for EXR files
  • Fixed an exception that occurred when sending a RenderTexture to a Recorder before creating this RenderTexture.
  • Fixed issues with the Recorder samples about synchronizing multiple recordings and resetting the Game view resolution.

3.0.0-pre.2

25 May 21:08
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[3.0.0-pre.2] - 2021-05-17

Added

  • Added support for arm64 macOS.

Fixed

  • (macOS) Fixed an image stride issue for ProRes formats 4444 and 4444XQ.
  • Fixed audio recording issue when the frame interval is not starting at 0.

3.0.0-pre.1

21 Apr 18:07
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[3.0.0-pre.1] - 2021-04-07

Added

  • Added public API for AOVRecorderSettings.

Changed

  • Enabled alpha channel capture in projects that use HDRP.
  • Changed the package display name from "Unity Recorder" to "Recorder" in the package manager.

Fixed

  • Fixed clipped text in the file path drop down.
  • Fixed an error that occurred when setting the build target to macOS standalone from the Editor in Windows.
  • Fixed an exception that occurred when the user performed the undo action after deleting a Recorder.
  • Fixed a wrong label for the WebM codec.
  • Fixed invalid values in the alpha channel when performing texture sampling for different rendering and output resolutions.
  • Ensure that the Image Recorder encodes in sRGB when requested, even if the scripted render pipeline provides linear data.
  • Fixed a memory leak in the AOV Recorder.
  • Fixed the Tagged Camera capture process to follow any camera changes that might occur.
  • Improve the console messages for errors and warnings when Recorders are not properly configured.

Removed

  • Removed legacy Recorders: MP4, EXR, PNG, WEBM and GIF Animation.

2.5.5

17 Mar 21:11
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[2.5.5] - 2021-02-26

Fixed

  • Fixed an error that occurred when setting the build target to macOS standalone from the Editor in Windows.

2.6.0-exp.4

23 Feb 17:11
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[2.6.0-exp.4] - 2021-02-22

Fixed

  • Fixed an invalid AOV error when selecting the Albedo AOV.

2.6.0-exp.3

18 Feb 04:11
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[2.6.0-exp.3] - 2021-02-19

Added

  • Added support for recording accumulation in HDRP, for motion blur and path tracer.

2.5.4

11 Feb 19:11
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[2.5.4] - 2021-01-25

Fixed

  • Correctly update the absolute path when choosing a path with the folder picker in the Recorder Window.
  • Removed a console error message displayed when the Recorder cannot find a custom Recorder icon.
  • Fixed an exception that would occur when Recording with Unity 2021.2.
  • Fixed a rounding error in the delta time when recording with non-integer frame rates.

2.5.2

21 Dec 21:09
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[2.5.2] - 2020-12-16

Fixed

  • Fixed an issue where changing the active camera would be recorded one frame too late.
  • Fixed an exception that would occur when undoing a Timeline Recorder Clip copy-paste action while the Inspector is active.
  • Made the Animation Clip Recorder respect the Start Frame/Time setting instead of always recording from the first frame.
  • Fixed Game View recording to get the expected rendering resolution, regardless of the current Game View dimensions.
  • Fixed missing descriptions in Scripting API documentation.

2.5.0-pre.1

05 Nov 23:11
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[2.5.0-pre.1] - 2020-11-02

Added

  • Added a new sample showing how to set up a movie recording session via script.

Changed

  • Removed support for versions prior to 2019.4.

Fixed

  • Fixed some errors with paths and wildcards in the sample code.
  • Fixed broken internal links and inconsistencies in the user manual.

2.4.0-preview.1

26 Oct 17:11
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2.4.0-preview.1 Pre-release
Pre-release

[2.4.0-preview.1] - 2020-10-21

Features

  • Added MonoBehaviour recording support in the Animation Recorder.

Bugfixes

  • Fixed a bug where the animation recorder settings game object bindings were not saved properly when saving as a recorder preset.
  • Reset the window without having to close it when a version upgrade happens while the Recorder Window is open.
  • Fixed a bug where switching from an absolute path to any other path type would create an invalid output path.
  • Log a warning when multiple concurrent Movie Recorder instances are concurrent, because this is not supported.
  • Fixed a visual glitch with the "Cap FPS" checkbox extending outside its GUI element.
  • Forced the "Render Frame Step" values in Recorders to be larger than zero.
  • Fixed a bug causing excessive Timeline updates while changing the output file.
  • Remove superfluous "CaptureAudio" option from the AudioRecorder.
  • Fixed a bug that caused Copy/Pasted RecorderClips to lose the settings when entering in playmode.
  • Fixed a visual glitch with very long paths when inspecting RecorderClips.
  • Fixed a bug where in a Scriptable Render Pipeline, the GameView recordings would export transparency for PNG files if the camera background had transparency.
  • Fixed a crash issue when starting and stopping a GIF animation recording while the Play Mode is paused.
  • Fixed an issue where multiple recorders with various camera targets would produce flipped content.