Releases: needle-mirror/com.unity.recorder
Releases · needle-mirror/com.unity.recorder
3.0.0
[3.0.0] - 2021-06-17
Changed
- Prevent invalid GPU callback data from being written to a frame: this change skips the problematic frame and logs an error message.
Fixed
- Do not perform the color space conversion from linear to sRGB for RenderTextures that are already sRGB.
- Ensure that the color space conversion from sRGB to linear is performed when required for EXR files
- Fixed an exception that occurred when sending a RenderTexture to a Recorder before creating this RenderTexture.
- Fixed issues with the Recorder samples about synchronizing multiple recordings and resetting the Game view resolution.
3.0.0-pre.2
[3.0.0-pre.2] - 2021-05-17
Added
- Added support for arm64 macOS.
Fixed
- (macOS) Fixed an image stride issue for ProRes formats 4444 and 4444XQ.
- Fixed audio recording issue when the frame interval is not starting at 0.
3.0.0-pre.1
[3.0.0-pre.1] - 2021-04-07
Added
- Added public API for AOVRecorderSettings.
Changed
- Enabled alpha channel capture in projects that use HDRP.
- Changed the package display name from "Unity Recorder" to "Recorder" in the package manager.
Fixed
- Fixed clipped text in the file path drop down.
- Fixed an error that occurred when setting the build target to macOS standalone from the Editor in Windows.
- Fixed an exception that occurred when the user performed the undo action after deleting a Recorder.
- Fixed a wrong label for the WebM codec.
- Fixed invalid values in the alpha channel when performing texture sampling for different rendering and output resolutions.
- Ensure that the Image Recorder encodes in sRGB when requested, even if the scripted render pipeline provides linear data.
- Fixed a memory leak in the AOV Recorder.
- Fixed the Tagged Camera capture process to follow any camera changes that might occur.
- Improve the console messages for errors and warnings when Recorders are not properly configured.
Removed
- Removed legacy Recorders: MP4, EXR, PNG, WEBM and GIF Animation.
2.5.5
2.6.0-exp.4
[2.6.0-exp.4] - 2021-02-22
Fixed
- Fixed an invalid AOV error when selecting the Albedo AOV.
2.6.0-exp.3
[2.6.0-exp.3] - 2021-02-19
Added
- Added support for recording accumulation in HDRP, for motion blur and path tracer.
2.5.4
[2.5.4] - 2021-01-25
Fixed
- Correctly update the absolute path when choosing a path with the folder picker in the Recorder Window.
- Removed a console error message displayed when the Recorder cannot find a custom Recorder icon.
- Fixed an exception that would occur when Recording with Unity 2021.2.
- Fixed a rounding error in the delta time when recording with non-integer frame rates.
2.5.2
[2.5.2] - 2020-12-16
Fixed
- Fixed an issue where changing the active camera would be recorded one frame too late.
- Fixed an exception that would occur when undoing a Timeline Recorder Clip copy-paste action while the Inspector is active.
- Made the Animation Clip Recorder respect the Start Frame/Time setting instead of always recording from the first frame.
- Fixed Game View recording to get the expected rendering resolution, regardless of the current Game View dimensions.
- Fixed missing descriptions in Scripting API documentation.
2.5.0-pre.1
[2.5.0-pre.1] - 2020-11-02
Added
- Added a new sample showing how to set up a movie recording session via script.
Changed
- Removed support for versions prior to 2019.4.
Fixed
- Fixed some errors with paths and wildcards in the sample code.
- Fixed broken internal links and inconsistencies in the user manual.
2.4.0-preview.1
[2.4.0-preview.1] - 2020-10-21
Features
- Added MonoBehaviour recording support in the Animation Recorder.
Bugfixes
- Fixed a bug where the animation recorder settings game object bindings were not saved properly when saving as a recorder preset.
- Reset the window without having to close it when a version upgrade happens while the Recorder Window is open.
- Fixed a bug where switching from an absolute path to any other path type would create an invalid output path.
- Log a warning when multiple concurrent Movie Recorder instances are concurrent, because this is not supported.
- Fixed a visual glitch with the "Cap FPS" checkbox extending outside its GUI element.
- Forced the "Render Frame Step" values in Recorders to be larger than zero.
- Fixed a bug causing excessive Timeline updates while changing the output file.
- Remove superfluous "CaptureAudio" option from the AudioRecorder.
- Fixed a bug that caused Copy/Pasted RecorderClips to lose the settings when entering in playmode.
- Fixed a visual glitch with very long paths when inspecting RecorderClips.
- Fixed a bug where in a Scriptable Render Pipeline, the GameView recordings would export transparency for PNG files if the camera background had transparency.
- Fixed a crash issue when starting and stopping a GIF animation recording while the Play Mode is paused.
- Fixed an issue where multiple recorders with various camera targets would produce flipped content.