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## [4.0.0-pre.2] - 2021-09-14 ### Added - Added variable frame rate support to the Movie Recorder. ### Changed - Make VP8 WebM the default output format for Movie Recorders on Linux, MP4 not being supported. - Log errors when setting up a Recorder for H.264 MP4 or ProRes on Linux. - Hide the Flip Vertical property in AOV Recorder Settings, as it is not supported. - Disable asynchronous shader compilation before recording. - The Exit Play Mode option, which used to be a per-user setting, is now a per-Recorder-List asset. ### Fixed - Prevent recording when multiple Recorders use the same output file name. - Ensure recording the expected frames with accumulation when the recording range doesn't start at 0. - Add missing output location browse button in the Animation Clip Recorder. - Ignore the unsupported "Capture UI" option in Scriptable Render Pipeline (SRP) projects to prevent recordings from being corrupted - Prevent users from editing Recorder bindings through the UI. - Add contextual feedback about Simulator view not supported when selecting "Game View" as the recorded source. - Automatically switch to Game view if Simulator view is selected when starting to record the "Game View" source. - Prevent the Recorder Timeline integration from outputting files when the timeline is paused. - Ignore the Render Frame Step property when the Frame Rate Playback mode is set to Constant. - Fix valid Recorders only recording the first frame when the first Recorder in the Recorder Window list is invalid. - Prevent users from getting issues when renaming recorders in the Recorder List.
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Unity Technologies
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# Recorder preferences | ||
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Recorder preferences are located in the Unity Editor's [Preferences window](https://docs.unity3d.com/Manual/Preferences.html). | ||
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From the Unity Editor main menu, select **Edit > Preferences**, an then in the Preferences window, in the left pane, select **Recorder**. | ||
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![](Images/ref-window-preferences-recorder.png) | ||
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## Properties | ||
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| Property | Description | | ||
|:---|:---| | ||
| **Verbose Mode** | Enable [Verbose Mode](RecorderDebugging.md#recording-in-verbose-mode) to get diagnostic information through the Console during your recordings, for troubleshooting purposes. | | ||
| **Show Recorder GameObject** | Enable this option to make the temporary [Recorder GameObjects](RecorderDebugging.md#recorder-gameobjects) visible in the Hierarchy during your recordings, for troubleshooting purposes. | |
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