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@Needle-Mirror-Bot Needle-Mirror-Bot released this 29 Feb 17:07

[2.3.1] - 2024-02-27

Unity Version Control is now available as part of the Version Control Package! You can enable Unity Version Control via Window > Unity Version Control to get started!
If you have previously used the Unity Asset Store Plastic SCM plug-in, you can now simply use this package. Make sure you delete the plug-in from your project.
Removing a previously added Plastic SCM Asset Store Plug-In:

  • Select the PlasticSCM folder in the Assets\Plugins folder on the Project tab, then click Edit > Delete
  • Close the Unity Editor and open your project again. You will find the Plastic SCM menu item in the Window menu.

Added

  • New view to list and manage locks.

Fixed

  • Fixed DropdownField not working properly on a ModalUtility window on MacOS.
  • Fixed issue with existing checkout operations locking the workspace.
  • Retained locks prevented to checkout assets.
  • Reviewed initialization and application lifecycle.
  • Fixed layout error when switching checkout status in the inspector.
  • Fixed Diff option unavailable for .prefab.
  • Fixed UI error when opening and closing multiple closable tabs.
  • Ensured branch creations start from the latest changeset.
  • Unable to expand added item list after collapsing.
  • Pending Changes context menu had the view file history greyed out for asset+meta.
  • Preconfigured date format was not recognized as a valid DateTime.
  • Fixed finding changes operation being firing constantly.
  • Removed obsolete content in package documentation.
  • Fixed typo in locks tooltip.