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## [1.6.0] - 2021-06-25 Plastic SCM for Unity is now available as part of the Version Control Package! You can enable Plastic SCM via Window > Plastic SCM to get started! If you have previously used the Unity Asset Store Plastic SCM plug-in, you can now simply use this package. Make sure you delete the plug-in from your project. Removing a previously added Plastic SCM Asset Store Plug-In: - Select the PlasticSCM folder in the Assets\Plugins folder on the Project tab, then click Edit > Delete - Close the Unity Editor and open your project again. You will find the Plastic SCM menu item in the Window menu. ### Added - Added support for inviting other members. This option is available from the gear / settings icon. - Added support for signing in with Cloud Edition. This is available during the onboarding screen if you have never signed in. - Added support for turning off Plastic in their project. This option removes the Plastic metadata from your directory. This option is available under Assets > Plastic SCM > Turn off Plastic SCM - Added notification on the Plastic SCM tab title to indicate incoming changes. Users will no longer need to have the Plastic SCM window visible to know there are incoming changes. - Auto configuration of SSO - Added date column in incoming changes ### Changed - Updating license to better conform with expected customer usage. - Updated documentation file to meet standards. - Updated third-party usage. - No longer requires downloading of the full Plastic client. Basic features will work without additional installation. Features that require the full Plastic client will allow download and install as needed. - Usability improvements around checking in code - Improved update workspace tab UX - Plastic SCM context menu is now available even if the Plastic SCM window is closed ### Fixed - Stability and performance improvements
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Unity Technologies
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Jun 25, 2021
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<Compile Include="Editor\Collab\CollabToolbarWindow.cs" /> | ||
<Compile Include="Editor\Collab\Presenters\CollabHistoryPresenter.cs" /> | ||
<Compile Include="Editor\Collab\CollabToolbarButton.cs" /> | ||
<Compile Include="Editor\Collab\Views\BuildStatusButton.cs" /> | ||
<Compile Include="Editor\Collab\Views\CollabHistoryDropDown.cs" /> | ||
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<Compile Include="Editor\Collab\Views\PagedListView.cs" /> | ||
<Compile Include="Editor\Collab\Views\StatusView.cs" /> | ||
<Compile Include="Editor\Collab\Bootstrap.cs" /> | ||
<None Include="Editor\Unity.CollabProxy.Editor.asmdef" /> | ||
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CollabProxy", "CollabProxy.csproj", "{9BAA6606-FD4E-62AB-0D42-D5FD19DEB501}" | ||
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<?xml version="1.0"?> | ||
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd"> | ||
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<authors>Rohit Garg</authors> | ||
<description>Dependencies for the CollabProxy package</description> | ||
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