-
Notifications
You must be signed in to change notification settings - Fork 6
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
## [10.0.0] - 2024-12-09 ### Added - Added support for Sprite Frame Editing capabilities where data that are from the source file are locked by default. - Added new ability to generate Tile asset and Tile Palette from PSDImporter.
- Loading branch information
Unity Technologies
committed
Dec 9, 2024
1 parent
f0daf2a
commit d23049b
Showing
17 changed files
with
584 additions
and
103 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Binary file not shown.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,8 +1,5 @@ | ||
# What's new in version 9.0 | ||
# What's new in version 10.0 | ||
|
||
## Improved | ||
- Faster imports of .psd/.psb files. The update will be particularly noticable when importing files with many layers. | ||
- Reduced the memory overhead when importing a .psd/.psb file. | ||
|
||
## Updated | ||
- Reduced the number of [Sprite Rect Data](PSD-importer-SpriteRect.md) containers, from five to three. | ||
## Added | ||
- Added support for Sprite Frame Editing capabilities where data that are from the source file are locked by default. | ||
- Added new ability to generate Tile asset and Tile Palette from PSDImporter. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.