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Feed system, user/organization following [MOD-535] #739
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…ir redirects, and client authorizations
src/database/models/event_item.rs
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#[sqlx(type_name = "text")] | ||
#[sqlx(rename_all = "snake_case")] | ||
pub enum EventType { | ||
ProjectCreated, |
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version created/ project updated event is missing
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I wasn't under the impression we wanted those implemented in this first pass and assumed we would follow up this PR with ones implementing those.
Would you like me to implement those in this PR?
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Yeah I think it would be worth implementing
src/routes/v2/project_creation.rs
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let organization_id = project_create_data.organization_id.map(|id| id.into()); | ||
insert_project_create_event(project_id, organization_id, ¤t_user, transaction) | ||
.await?; |
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the project creation event should not happen here. Users should only be sent notifications if a project has been approved / has a public status. You can put this in the code where we send discord webhooks to the public channel (in project edit)
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I think this location makes the most sense for the feeds system. I agree if it were immediately sending notifications to users, but it's not. This is just registering the event when the thing happens.
When we are getting the user's feed, we filter the projects returned to them only to the ones they're authorized to see. This means (unless I'm wrong about the filter_authorized_projects
method) that they won't see the project until it's public, unless they're for some reason authorized to see it (a mod, on the same team I'm guessing, etc). I think the events should reflect the truth as well as they can, then we interpret those events how we want when we're generating a user's feed.
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See disc
src/routes/v3/follow.rs
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} | ||
} | ||
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pub async fn follow<T, TId, Fut1, Fut2>( |
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this pattern also makes the code very hard to follow, I would just use the same pattern project following has, with 2 separate routes for both orgs and users, and put the code there. I understand it removes some repeated code, but it's not worth the cost esp bc nothing else will have following, this seems like you're designing a system with the intention we'll have 10+ things support following
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Yeah, this turned out much clunkier than I wanted. I disagree with the implication that something needs 10+ usages to be worth avoiding duplication, but in this case, I think the benefit is slim enough that I'll inline and duplicate them as you'd like.
This could have been done much more elegantly with traits, but unfortunately async fn
isn't yet valid in trait definitions, so this was the best I could come up with. That should be coming with Rust 1.75 in December, too bad we don't have it now.
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I was exaggerating yeah but I think it would be worth inlining these
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Done
src/routes/v3/users.rs
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see my initial comment on feeds, will rev this file later since I imagine it might change later
# Conflicts: # src/database/models/ids.rs # src/models/ids.rs # src/routes/v3/mod.rs # tests/common/api_v3/mod.rs # tests/common/asserts.rs # tests/common/dummy_data.rs
src/routes/v2/projects.rs
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// On publish event, we send out notification using team *owner* as publishing user, at the time of mod approval | ||
// (even though 'user' is the mod and doing the publishing) | ||
let owner_id = | ||
TeamMember::get_owner_id(project_item.inner.team_id, &mut *transaction) | ||
.await?; | ||
if let Some(owner_id) = owner_id { | ||
insert_project_publish_event( | ||
id.into(), | ||
project_item.inner.organization_id, | ||
owner_id, | ||
&mut transaction, | ||
) | ||
.await?; | ||
} |
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hmm, I think this should use the org ID if the project belongs to the org, and if not it should use the owner ID. could it be changed to that?
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