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feat: change the default value of UIParticle.scale from 10 to 1
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close #310
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mob-sakai committed Sep 29, 2024
1 parent b99a7c2 commit 019240f
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Packages/src/Runtime/UIParticle.cs
Original file line number Diff line number Diff line change
Expand Up @@ -60,7 +60,7 @@ public enum PositionMode

[Tooltip("Scale the rendering particles. When the `3D` toggle is enabled, 3D scale (x, y, z) is supported.")]
[SerializeField]
private Vector3 m_Scale3D = new Vector3(10, 10, 10);
private Vector3 m_Scale3D = new Vector3(1, 1, 1);

[Tooltip("If you want to update material properties (e.g. _MainTex_ST, _Color) in AnimationClip, " +
"use this to mark as animatable.")]
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