Fixed loading avatars with interleaved buffers (#159) #161
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Resolves #159 (incidentally).
This PR resolves an issue where avatars that have been loaded as gLTF files that use interleaved buffers would be visually corrupted by the process of remapping the bone indices of child models to the parent model's bone indices because the code reading the buffer did not account for interleaved buffers and would read the data relating to other attributes as bone indices.
The change in this PR is to use accessors on the relevant classes rather than reading the array directly.
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