Skip to content

Commit

Permalink
Merge branch 'develop' for version 3.2.1
Browse files Browse the repository at this point in the history
  • Loading branch information
jakory committed Jun 23, 2016
2 parents beb518e + d6ca57d commit 8b808f2
Show file tree
Hide file tree
Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion sar-opal-base/Assets/scripts/GestureManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -381,7 +381,7 @@ private void pressedHandler (object sender, EventArgs e)
// button, or whether the object was a CORRECT or INCORRECT object
this.logEvent(this, new LogEvent(LogEvent.EventType.Action,
gesture.gameObject.name, "press", hit.Point,
(gesture.gameObject.name.Contains("yes_button") ? "YES"
(gesture.gameObject.name.Contains("start_button") ? "START"
: (gesture.gameObject.name.Contains("no_button") ? "NO"
// TODO what if go doesn't have SavedProperties component?
: (gesture.gameObject.GetComponent<SavedProperties>().isCorrect ? "CORRECT"
Expand Down
2 changes: 1 addition & 1 deletion sar-opal-base/Assets/scripts/MainGameController.cs
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@ public class MainGameController : MonoBehaviour

// --------------- FLAGS ---------------
// DEMO VERSION
private bool demo = true;
private bool demo = false;

// STORYBOOK VERSION
private bool story = false;
Expand Down
2 changes: 1 addition & 1 deletion sar-opal-base/ProjectSettings/GraphicsSettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@ GraphicsSettings:
- {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_ShaderSettings:
useScreenSpaceShadows: 0
useScreenSpaceShadows: 1
m_BuildTargetShaderSettings: []
m_LightmapStripping: 0
m_FogStripping: 0
Expand Down

0 comments on commit 8b808f2

Please sign in to comment.