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make lightbulbs buildable to #27
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I'm not sure if this is a good idea – I made light bulbs non-buildable-to to prevent griefing. Since Map Tools nodes are only meant to be used by administrators, it's important that regular players can't mess with them. Of course, this doesn't affect you if you use a protection mod, but this may not always be the case for everyone. |
understandable, but most servers use a protection mod. i modified this because while you can //r air lightbulb with worldedit when your done, but adding light and able to modify it while building is nice |
I think a better solution to this would be to add a |
does it need to be a setting or if(protection_mod) then... ? |
It needs to be added as a setting and the setting must be used in the Lua code to set the value of |
I know how to do settings, that was NOT what I asked, to clarify: |
I think it should be a setting, as there are many protection mods and not all of them are called |
what the description says, handy for building with them (good source of hidden light for builds)