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STONEVANIA CUSTOM MODELS

A Minecraft resource pack containing custom models that can overwrite the texture of items or blocks using the /trigger command.

/trigger CustomModelData set 1 

In this command, the integer 1 refers to the CustomModelData value assigned to a specific custom model.

How to Use

  1. Add Your Custom Models:

    • Include your custom model in the resource pack.
    • Ensure you are aware of the number ranges already claimed by other members to avoid conflicts.
  2. Claim a Number Range:

    • If you haven't claimed a number range yet, add your name and an unused 100-number range to the "Assigned Number Ranges" section.
    • Use only your assigned numbers for custom models.
    • If you run out of numbers, claim an additional range.
  3. Verify File Structure:

    • Confirm that the file structure of your additions is correct and that your models have been tested beforehand.
  4. Submit Changes:

    • Commit your changes to a branch.
    • Create a pull request to merge your branch into the main branch.
  5. Review Process:

    • All pull requests must be reviewed by another collaborator before being merged.
  6. Finalize Updates:

    • Once approved, your changes will be merged into the main branch, and the updated resource pack will be uploaded shortly.

Assigned Number Ranges

Each custom model is assigned a unique number, used in the /trigger command. Below is the list of assigned number ranges.

If your name isn’t listed, add it here with the next available 100-number range.

  • Izilac: 1–99

Contained Models

The following models are currently included in the resource pack:

  • Izilac (1–99):
    • 1: Fancy Hat
    • 2: Sword Head
    • 3: Glasses
    • 4: Glasses Down
    • 5: Moustache

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