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refactor(image cache): ♻️ drop the use of multiple bind groups for on…
…e monolithic bind group
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// Copyright (C) 2023 Lily Lyons | ||
// | ||
// This file is part of Luminol. | ||
// | ||
// Luminol is free software: you can redistribute it and/or modify | ||
// it under the terms of the GNU General Public License as published by | ||
// the Free Software Foundation, either version 3 of the License, or | ||
// (at your option) any later version. | ||
// | ||
// Luminol is distributed in the hope that it will be useful, | ||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
// GNU General Public License for more details. | ||
// | ||
// You should have received a copy of the GNU General Public License | ||
// along with Luminol. If not, see <http://www.gnu.org/licenses/>. | ||
// | ||
// Additional permission under GNU GPL version 3 section 7 | ||
// | ||
// If you modify this Program, or any covered work, by linking or combining | ||
// it with Steamworks API by Valve Corporation, containing parts covered by | ||
// terms of the Steamworks API by Valve Corporation, the licensors of this | ||
// Program grant you additional permission to convey the resulting work. | ||
|
||
pub struct BindGroupLayoutBuilder { | ||
entries: Vec<wgpu::BindGroupLayoutEntry>, | ||
} | ||
|
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impl Default for BindGroupLayoutBuilder { | ||
fn default() -> Self { | ||
Self::new() | ||
} | ||
} | ||
|
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impl BindGroupLayoutBuilder { | ||
pub fn new() -> Self { | ||
Self { | ||
entries: Vec::new(), | ||
} | ||
} | ||
|
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pub fn append( | ||
&mut self, | ||
visibility: wgpu::ShaderStages, | ||
ty: wgpu::BindingType, | ||
count: Option<std::num::NonZeroU32>, | ||
) -> &mut Self { | ||
self.entries.push(wgpu::BindGroupLayoutEntry { | ||
binding: self.entries.len() as u32, | ||
visibility, | ||
ty, | ||
count, | ||
}); | ||
self | ||
} | ||
|
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#[must_use] | ||
pub fn build(self, device: &wgpu::Device, label: wgpu::Label<'_>) -> wgpu::BindGroupLayout { | ||
let descriptor = wgpu::BindGroupLayoutDescriptor { | ||
label, | ||
entries: &self.entries, | ||
}; | ||
device.create_bind_group_layout(&descriptor) | ||
} | ||
} | ||
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pub struct BindGroupBuilder<'res> { | ||
entries: Vec<wgpu::BindGroupEntry<'res>>, | ||
} | ||
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impl<'res> Default for BindGroupBuilder<'res> { | ||
fn default() -> Self { | ||
Self::new() | ||
} | ||
} | ||
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impl<'res> BindGroupBuilder<'res> { | ||
pub fn new() -> Self { | ||
Self { | ||
entries: Vec::new(), | ||
} | ||
} | ||
|
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pub fn append(&mut self, resource: wgpu::BindingResource<'res>) -> &mut Self { | ||
self.entries.push(wgpu::BindGroupEntry { | ||
binding: self.entries.len() as u32, | ||
resource, | ||
}); | ||
self | ||
} | ||
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pub fn append_buffer(&mut self, buffer: &'res wgpu::Buffer) -> &mut Self { | ||
self.append(buffer.as_entire_binding()) | ||
} | ||
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pub fn append_buffer_with_size(&mut self, buffer: &'res wgpu::Buffer, size: u64) -> &mut Self { | ||
self.append(wgpu::BindingResource::Buffer(wgpu::BufferBinding { | ||
buffer, | ||
offset: 0, | ||
size: std::num::NonZeroU64::new(size), | ||
})) | ||
} | ||
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pub fn append_sampler(&mut self, sampler: &'res wgpu::Sampler) -> &mut Self { | ||
self.append(wgpu::BindingResource::Sampler(sampler)) | ||
} | ||
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pub fn append_sampler_array( | ||
&mut self, | ||
sampler_array: &'res [&'res wgpu::Sampler], | ||
) -> &mut Self { | ||
self.append(wgpu::BindingResource::SamplerArray(sampler_array)) | ||
} | ||
|
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pub fn append_texture_view(&mut self, texture: &'res wgpu::TextureView) -> &mut Self { | ||
self.append(wgpu::BindingResource::TextureView(texture)) | ||
} | ||
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pub fn append_texture_view_array( | ||
&mut self, | ||
texture_view_array: &'res [&'res wgpu::TextureView], | ||
) -> &mut Self { | ||
self.append(wgpu::BindingResource::TextureViewArray(texture_view_array)) | ||
} | ||
|
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#[must_use] | ||
pub fn build( | ||
self, | ||
device: &wgpu::Device, | ||
label: wgpu::Label<'_>, | ||
layout: &wgpu::BindGroupLayout, | ||
) -> wgpu::BindGroup { | ||
let descriptor = wgpu::BindGroupDescriptor { | ||
label, | ||
layout, | ||
entries: &self.entries, | ||
}; | ||
device.create_bind_group(&descriptor) | ||
} | ||
} |
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