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Releases: mclemente/healthEstimate

2.5.4

02 May 23:40
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  • Added support to Das Schwarze Auge 5 (dsa5).

2.5.3

26 Apr 21:36
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  • Added support to Call of Cthulhu 7e (CoC7), thanks to snap01.

2.5.2.1

22 Apr 03:05
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2.5.2's module.json wasn't created for its release.
Changelog:
Fix #9.

2.5.2

22 Apr 00:56
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Fix #9.

2.5.1.3

16 Apr 16:49
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  • Fixed a bug on SWFFG where NPCs would have the descriptions of vehicles.

2.5.1.2

10 Apr 01:28
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  • Output Estimate to Chat setting now outputs Dead estimates normally.

2.5.1.1

08 Apr 20:54
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v2.5.1.1

2.5.1.0

08 Apr 20:32
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  • Fixed an issue with a setting not loading correctly.
  • Moved settings related to death into its own category.
  • Aggregated the four "Only show estimations to" settings into a single setting.

2.5.0.4

06 Apr 19:34
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  • Added support to Star Wars FFG.

2.5.0.3

04 Apr 03:48
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  • Added an Output Estimate to Chat setting. Whenever the stage changes, a message is shown telling the new estimate. It currently doesn't show the Dead estimate for NPCs (the mouse-over estimate will be "Dead" while it'll be "Unconscious" on chat).
  • Added a Hide Estimate macro. It makes selected tokens' actors not show their estimate to players, it also replaces the name of creatures on chat as Unknown Entity.
  • Renamed Death Macro compendium to Health Estimate Macros.
  • Changed License from MIT to GPL.