Releases: mclemente/healthEstimate
Releases · mclemente/healthEstimate
32.0
- V12-only release.
- Upgraded Behavior and Style Settings to AppV2.
Full Changelog: 31.8.9...32.0
31.8.9
- Verified module for FoundryVTT V12.
- Removed depracation warnings.
- Replaced
game.healthEstimate._getFontSize()
for thegame.healthEstimate.scaledFontSize
getter. - Removed legacy
game.healthEstimate.descriptions
variable.
Full Changelog: 31.8.8...31.8.9
31.8.8
31.8.7
- Fixed the "Death Marker" setting not showing up on the Behavior Settings menu when it should've
- e.g. when there's no statusEffects with a "dead" id or when CUB/CLT are active.
- Fixed issue when the Dead effect's icon is different from combat's "defeated" icon.
- Improved error handling for the "Hit Points Attribute Data Path" setting.
Full Changelog: 31.8.6...31.8.7
31.8.6
- 3D Canvas: improved FPS by introducing caching.
Full Changelog: 31.8.5...31.8.6
31.8.5
31.8.4
31.8.3
31.8.2
- dnd5e: improved Temp HP percentage to use the system's own
hp.pct
value.- This also solves Max Temp HP not being accounted for.
Full Changelog: 31.8.1...31.8.2
31.8.1
What's Changed
- Translations update from Foundry Hub - Weblate by @foundryvtthub in #238
Full Changelog: 31.8.0...31.8.1