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chore(release): 2.3.0
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marcincichocki committed Oct 24, 2021
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14 changes: 14 additions & 0 deletions CHANGELOG.md
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All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines.

## [2.3.0](https://github.com/marcincichocki/breach-protocol-autosolver/compare/v2.2.1...v2.3.0) (2021-10-24)


### Features

* **client-electron:** add ability to recognize daemon type ([3683dac](https://github.com/marcincichocki/breach-protocol-autosolver/commit/3683dac3dc0f5d519da01d84af2ea6e849463566)), closes [#242](https://github.com/marcincichocki/breach-protocol-autosolver/issues/242)
* **common:** extract blue channel from daemon fragment ([c8f4256](https://github.com/marcincichocki/breach-protocol-autosolver/commit/c8f42567df67d4efc05cab4d6a63c2bda8aeaa5b)), closes [#241](https://github.com/marcincichocki/breach-protocol-autosolver/issues/241)
* **core:** add ability to break sequence between daemons ([7166855](https://github.com/marcincichocki/breach-protocol-autosolver/commit/716685561f2ff5f36c127f408376bc3e42da15b0))


### Bug Fixes

* **core:** filter sequence parts by index ([3e36f74](https://github.com/marcincichocki/breach-protocol-autosolver/commit/3e36f74d261e5192d4e5f1a354880b9c0b994359))

### [2.2.1](https://github.com/marcincichocki/breach-protocol-autosolver/compare/v2.2.0...v2.2.1) (2021-10-19)


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4 changes: 2 additions & 2 deletions package-lock.json

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2 changes: 1 addition & 1 deletion package.json
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{
"name": "breach-protocol-autosolver",
"version": "2.2.1",
"version": "2.3.0",
"description": "Automatically solve breach protocol minigame in Cyberpunk 2077",
"main": "dist/main.js",
"private": true,
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