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chore(release): 2.2.1
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marcincichocki committed Oct 19, 2021
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8 changes: 8 additions & 0 deletions CHANGELOG.md
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All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines.

### [2.2.1](https://github.com/marcincichocki/breach-protocol-autosolver/compare/v2.2.0...v2.2.1) (2021-10-19)


### Bug Fixes

* **client-electron:** check if key bind can be registered ([f43f616](https://github.com/marcincichocki/breach-protocol-autosolver/commit/f43f616fd93dff23a50e91e087d591f2ddf74b0a)), closes [#240](https://github.com/marcincichocki/breach-protocol-autosolver/issues/240)
* **client-electron:** prevent memory leak in preload ([182db5a](https://github.com/marcincichocki/breach-protocol-autosolver/commit/182db5a2db95e27759dfdb1278a6c8204675cd71))

## [2.2.0](https://github.com/marcincichocki/breach-protocol-autosolver/compare/v2.1.0...v2.2.0) (2021-10-12)


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4 changes: 2 additions & 2 deletions package-lock.json

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2 changes: 1 addition & 1 deletion package.json
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{
"name": "breach-protocol-autosolver",
"version": "2.2.0",
"version": "2.2.1",
"description": "Automatically solve breach protocol minigame in Cyberpunk 2077",
"main": "dist/main.js",
"private": true,
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