Releases: mangosArchives/serverZero_Rel19
v0.20 New Beginnings
Some of the dependant file groups have been made into submodules
v0.19 - Ludas Legacy
Major changes for this build which require your attention when upgrading include:
Many Thanks to all the groups and individuals who contributed to this release.
The mangos-zero build system has been overhauled again since the previous version was unwieldy for a majority of windows users and some devs !.
In the win folder there is a new solution "BuildEverything" which does just that. It builds the Core, Extraction Tools and Scripts library.
From this release Eluna scripting has been added. Many thanks to the Eluna Team
v0.18.1: CHANGELOG for 0.18.x
This change log references the relevant changes (bug and security fixes) done
in 0.18 minor versions.
0.18.1 (2013-11-02)
Major changes for this build which require your attention when upgrading include
awesome things such as these:
- The mangos-zero build system has been overhauled, and we are now using CMake
only. For Linux and FreeBSD users this means you can always use packages as
provided by your distribution, and for Windows users this means you'll now
have to download and install dependencies just once.
We recommend that our Windows users pick up pre-built dependencies from
GNUWin32. - The tools for map extraction and generation from the game client are finally
first class citizens when you build mangos-zero, and will be built, too. - The
genrevision
application has been removed from the build. Revision data
and build information is now extracted via Git only. - SOAP bindings for the world server are now optional, and will be disabled by
default when building mangos-zero. If you need them, there is a CMake switch
available to enable the bindings. - The output given by all map tools has been cleaned up, and will now give you
useful information such as the map version, or complete usage instructions.
Pass the--help
parameter, and any map tool will provide usage instructions! - Documentation has been rewritten and converted to Markdown format, which
is readable and converts nicely to HTML when viewing in the repository browser. - Documentation has been added for all map tools including usage instructions
and examples. - Player movement has been rewritten, and now factors in possible issues such as
lag when sending out character movement. This also means, looting when moving
is no longer possible, and will be canceled. - Looting in groups has been corrected, and you should now be able to use round
robin, master looter, free for all and need before greed looting. - EventAI is now more verbose, and will validate targets for commands upon server
start-up. It's very likely that you will see many more errors now. Additionally
thenpc aiinfo
command will display more useful info. - ScriptDev2 has been merged into the server repository! You do not need to
make a clone, and may need to delete previously checkouts of the scripts
repository. This also means, ScriptDev2 will now always be built when you
build the mangos-zero server.
Also numerous minor fixes and improvements have been added, such as:
- Using potions for power types not used by a class will now raise the correct
error messages, e.g. Warriors can no longer consume Mana potions. - Hunter pets will receive full experience when their masters are grouped.
- Mobs fleeing will do so now in normal speed, instead of crazy speed.
- The world server will now provide improved, readable output on start-up, and
less confusing messages for identical issues. - In-game commands
goname
andnamego
have been replaced withappear
and
summon
. If you happen to find other commands with weird naming, let us know! - We have done extensive house-keeping and removed many TBC specific code parts,
and replaced TBC specific values with the proper vanilla WoW counterparts.
This includes the TBC spell modifiers, which now have been dropped and are no
longer available. - Unprivileged player accounts will no longer be able to execute mangos dot
commands in the in-game chat. If you need this, enablePlayerCommands
in
the mangosd configuration. The default setting is off.