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v0.4.0
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lxgr-linux committed Aug 1, 2021
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26 changes: 26 additions & 0 deletions Changelog.md
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0.4.0
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released: 2021-08-01

What changed until this release?
- Added confirmation for running away
- Made playmap_1 way easier
- Changed attack list to start with 1 and not 0
- Renamed attacs to attacks
- Added several new attacks
- Added several new moves (downgrade...)
- Added Rock-ville
- Added new mechanic that moves movemap to ensure all text fits on movemap
- Fixed bug with exclamations out of movemap
- Added support for more than one move per attack
- Increased attack AP to avoid running back to the Pokete-center as often
- Changed roadmap mechanism
- Added effects
- Added coloured output for OutP (scrap_engine >= v0.3.1 is now needed)
- Fixed bug with saving in shops
- Fixed bug with moves when confused
- Outsourced general-use functions
- Made some functions a class
- Made some other quality of life changes


0.3.8
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released: 2021-07-07
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2 changes: 1 addition & 1 deletion pokete.py
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from pokete_classes import *
from pokete_general_use_fns import *

__version__ = "0.3.8"
__version__ = "0.4.0"
__save_path__ = "/.cache/pokete"

# Class definition
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2 changes: 1 addition & 1 deletion wiki.md
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v0.3.8
v0.4.0

# Pokete wiki
This wiki/documentation is a compilation of all Poketes/attacks/types present in the Pokete game.
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