This repository is archived. For a better replacement, check out Unified Universal Blur.
Can not get blurred/translucent UI elements working?
This is simple, modified UI shader that blurs geometry.
Remember to enable Opaque texture either in Camera Inspector for camera or in Pipeline asset
Note:
-Objects are blured without post processing applied to them.
-This shader ignores transparent objects and can not stack, meaning it can not blur UI or text underneath it.