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Knight Launcher 2.0

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@lucasluqui lucasluqui released this 27 Aug 18:09
· 150 commits to main since this release
  • Redesigned most of the launcher's menus.
  • Redesigned launcher's main menu.
  • Redesigned launcher's Settings menu.
  • Redesigned launcher's Mods menu.
  • Added a new Betas tab to the Settings menu.
  • Added a new Advanced tab to the Settings menu.
  • Added a new About tab to the Settings menu.
  • Moved the Extra.txt tab in the Settings menu to Advanced.
  • Moved the Connection tab in the Settings menu to Advanced.
  • Added an option to disable launcher auto-updates to the Settings menu.
  • Added a button to copy both game and launcher logs of the currently selected server to clipboard in Settings menu.
  • Added debug info about the current launcher build in the About tab of the Settings menu.
  • Added a credits message in the About tab of the Settings menu.
  • Replaced allocated memory's dropdown in Settings menu with a slider.
  • Maximum memory allocation reduced from 8 GB to 4 GB.
  • Java VM patching can no longer be declined when no compatible Java VM is detected.
  • Updated currently installed Java VM info displayed in the Settings menu.
  • Added support for code mods allowing interaction with the game's code through reflection. (thanks @yihleego)
  • Added a search bar to the Mods menu allowing search by mod name and author.
  • Added badges to the Mods menu to discriminate Resource mods from Code mods.
  • Added a button for the upcoming Mod Store. (Not available in 2.0)
  • Added a loading bar when refreshing the mod list to display the refreshing state.
  • Added a warning label that'll appear when a folder is present in the mods folder.
  • Hash files are no longer generated within mods folder.
  • Mods can now display a PNG encoded icon defined in mod.json or through an image within the zip file.
  • Fixed an error where the mod list would display mods abnormally after adding or removing a mod then refreshing the list.
  • Removed the "Force Apply" button. Refreshing the Mods list will now have the same effect.
  • Removed code-mods folder. Both Resource and Code mods must go into the same mods folder.
  • Added a new Editors menu which integrates Spiralview editors into Knight Launcher.
  • Fixed an error where the launcher would fail to rename the previous log file.
  • Fixed an error when trying to start the launcher with an invalid OS user name.
  • Fixed an error where the launcher would fail to detect already installed 64-bit Java VMs on Linux.
  • Many adjustments to how Java VMs are detected and mods are mounted. (thanks @r0ngk)
  • Updated players online info label.
  • Updated launcher font.
  • Removed "latest tweets".
  • Minor adjustments to some RPC messages.
  • Added support for launcher auto-updating.
  • Added support for third party servers.
  • Added a visual cue when the SHIFT or ALT key is pressed while in the main menu.
  • Updated several third party libraries.