Caution
This package is not maintained nor updated Official Quake Stats are currently slightly broken (no matches)
This is an unofficial JS client for the Quake Champions API, provided from stats.quake.com website.
This project shouldn't be used in production as no official developer access has been provided to the Quake Champions API, thus it mainly map the calls seen from the stats.quake.com page, and the current API calls might not work in the future.
npm i
const QuakeChampionsClient = require('quake-champions-api');
const client = new QuakeChampionsClient();
async function getData() {
// Fetch player
const player = await client.player.get('lovethebomb');
console.debug('Player data', player)
console.debug('Duel SR', player.playerRatings.duel.rating)
}
Retrieve a player data for a given playername
.
Returns JSON from the API.
const client = new QuakeChampionsClient();
async function getPlayer() {
const player = await client.player.get('my-playername');
}
Retrieve a match data for a given matchId
.
Allows an optional playername
argument, which adds more information to the response.
Returns JSON from the API.
const client = new QuakeChampionsClient();
async function getMatch() {
const match = await client.match.get('match-id-1234abc');
}
async function getMatchWithPlayerSummary() {
const match = await client.match.get('match-id-1234abc', 'my-playername');
}
Retrieve a GamesSummary data for a given playername
.
Returns JSON from the API.
const client = new QuakeChampionsClient();
async function getGamesSummary() {
const gamesSummary = await client.gamesSummary.get('my-playername');
}
Retrieve a Leaderboard data for a given board
type.
Board can be duel
or tdm
.
Allows an optional season
argument, which defaults to current
.
Allows an optional from
argument, for pagination, which defaults to 0
.
Returns JSON from the API.
const client = new QuakeChampionsClient();
async function getDuelLeaderboard() {
const leaderboard = await client.leaderboard.get('duel');
}
Returns a ranking for a given rating
, as a string like GOLD_1
.
const client = new QuakeChampionsClient();
async function getPlayer() {
const player = await client.player.get('my-playername');
const ranking = client.rankings.ranking(player.playerRatings.duel.rating);
}
npm run test
MIT
TODO Trademarks QUAKEâ„¢, id Softwareâ„¢, Bethesdaâ„¢, Bethesda Softworksâ„¢, ZeniMaxâ„¢