-
Notifications
You must be signed in to change notification settings - Fork 31
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
add video support #35
base: main
Are you sure you want to change the base?
Conversation
zhanghe2 seems not to be a GitHub user. You need a GitHub account to be able to sign the CLA. If you have already a GitHub account, please add the email address used for this commit to your account. You have signed the CLA already but the status is still pending? Let us recheck it. |
Codecov ReportAttention: Patch coverage is
Additional details and impacted files@@ Coverage Diff @@
## main #35 +/- ##
==========================================
+ Coverage 22.02% 22.17% +0.15%
==========================================
Files 20 21 +1
Lines 1562 1655 +93
==========================================
+ Hits 344 367 +23
- Misses 1190 1260 +70
Partials 28 28 ☔ View full report in Codecov by Sentry. |
Hi @Hollymingyi. I'm working on supporting video calls over SIP on an application I'm working on, I'm using LiveKit. Did you get your issue solved? Is this PR is working fine on your side and the video issues like the video is fuzzing is solved on your end? |
Hi @dennwc. Did you have a chance to review this PR? It will help us a lot if this PR gets reviewed and approved and added support of videos to LiveKit SIP. |
Yes, I did, but at this point it needs to be updated to match the latest codebase. And to get accepted, it would need to properly fallback to audio-only, which is not implemented in this PR. Also note that it can only accept one video stream, while LiveKit room typically contain multiple participants. SIP currently mixes audio from multiple participants, so for proper support it must do speaker detection or something similar to switch video steam to the talking participant. Or at least fallback to audio-only if multiple participants are present. This is the reason why we don't have plans to support it - it's adding complexity that could be avoided if client will run LiveKit in the first place. If the client is video-capable, it usually means it could probably run a browser with LiveKit and get all benefits of it without going through SIP. |
hi author,
this is my code added for video . but when it work , call from sipjs softphone into livekit ,the video of softphone is very fuzzy, i dont know how to handle it . please give me some advice , thank you.