Change allegro graphic to full screen in execution time #1106
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I am updating my engine while developing my game menu. I use two libraries to manipulate the engine. One of them is allegro 5.2.5. I am trying to change the graphic mode in execution time but until now I could not. I've tried to use al_toggle_display_flag, al_set_display_flag and other functions, but none of them is able to change from window screen to fullscreen and vice-versa.
It could be really good to have a function like al_set_window_fullscreen which could be able to change the window mode in execution time.
Thanks for the attention.
Lísias de Castro Martins