Demo: https://levilindsey.github.io/ludum-dare-47/dist/index.html
Ludum Dare 47 Submission: https://ldjam.com/events/ludum-dare/47/stuck-in-an-inner-tube/
Oh no! The player is stuck inside a "loop"--that is, their inner tube--from a tragic inner-tubing accident that left them stuck in the bottom of an endless crevasse!
This is an endless climber (2D platformer) game, with novel wall-bouncing mechanics!
This game was created in 48-hours as a "Compo" submsission for the Ludum Dare 47 game jam. All design, code, images, sound effects, and music were created by Levi. The creation of this game was also livestreamed on Twitch: https://www.twitch.tv/ukulelefury/videos.
The theme for the game jam was "stuck in a loop". This game addresses the theme in two ways:
- The player is stuck inside a "loop"--that is, their inner tube--from a tragic inner-tubing accident.
- The vertically-scrolling level has no end, it "loops" through previous platforms if you get far enough.
- Godot was used to create this game.
- Aseprite was used to create the images.
- Bfxr was used to create the sound effects.
- DefleMask was used to create the music.
- The code is published under the MIT license.
- The art assets (files under
assets/images/
,assets/music/
, andassets/sfx/
) are published under the CC0 1.0 Universal license. - This project depends on various pieces of third-party code that are licensed separately. Here is a list of these third-party licenses.