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feat(create-mud): add worlds.json types (#1430)
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
declare const worlds: Partial<Record<string, { address: string; blockNumber?: number }>>; | ||
export default worlds; |
4 changes: 1 addition & 3 deletions
4
examples/minimal/packages/client-phaser/src/mud/getNetworkConfig.ts
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4 changes: 1 addition & 3 deletions
4
examples/minimal/packages/client-react/src/mud/getNetworkConfig.ts
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4 changes: 1 addition & 3 deletions
4
examples/minimal/packages/client-vanilla/src/mud/getNetworkConfig.ts
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
declare const worlds: Partial<Record<string, { address: string; blockNumber?: number }>>; | ||
export default worlds; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
declare const worlds: Partial<Record<string, { address: string; blockNumber?: number }>>; | ||
export default worlds; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
declare const worlds: Partial<Record<string, { address: string; blockNumber?: number }>>; | ||
export default worlds; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
declare const worlds: Partial<Record<string, { address: string; blockNumber?: number }>>; | ||
export default worlds; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
declare const worlds: Partial<Record<string, { address: string; blockNumber?: number }>>; | ||
export default worlds; |