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coding style guideline
- Each class has its own header and implementation file
- A template class has only a header file
- The file name should match the class name
- C++ interface headers have
.h
extension - Implementation files have
.cpp
extension - As an example, if the class is named
vpMyNewClass
, the header file name should bevpMyNewClass.h
and the implementation filevpMyNewClass.cpp
Every source file starts with GPL-v2 license. Use existing code to get the template.
Other rules for both header and implementation files include:
- Code lines should not be very long. Normally, they should be limited to 120 characters.
- No tabulation should be used. Set your editor to use spaces instead. We recommend to use the provided Visual Code settings.
- Only English text is allowed. Do not put comments or string literals in other languages.
- Indentation is 2 spaces.
- Each file (
.h
or.cpp
) should end with an empty line to avoid a compiler warning - Each header should include
visp3/core/vpConfig.h
before other ViSP headers. - Header files must use guarding macros, protecting the files from repeated inclusion:
#ifndef VP_MY_NEW_CLASS_H #define VP_MY_NEW_CLASS_H #include <visp3/core/vpConfig.h> ... #endif
- C++ macro should be upper-case like in the previous example
- Class names start with a
vp
prefix, then each name starts with an uppercase letter. Underscores are not allowed; ievpMyNewClass
- Macros and enumeration constants are written with all capital letters. Words are separated by underscore. Macro should match the regular expression:
^[A-Z][A-Z0-9_]*$
- All external functions and classes must use
VISP_EXPORT
, otherwise there will be linking errors on Windows. - Member or static functions start with a lowercase, then next words with an uppercase; ie
vpMyNewClass::myNewMethod()
.
- A class should have a default constructor, a virtual destructor and a copy operator. The header file
vpMyNewClass.h
should contain at least the following:class VISP_EXPORT vpMyNewClass { public: vpMyNewClass(); // Default constructor virtual ~vpMyNewClass(); // Virtual destructor const vpMyNewClass& operator=(const vpMyNewClass &v); // Copy operator ... };
The documentation is written in doxygen style. Use the existing documentation as example. Normally, each function/method description includes:
- a short description
- all the parameters explained; e.g. specify, which image types are accepted, what would be the recommended values for the parameter and how they affect the algorithm etc.
- the full description with short use samples, references to papers, formulas, etc
In order to avoid warnings when building with Xcode for iOS, the following style should be adopted for
-
Parameter description: use doxygen
\param
special command to describe only one parameter:Compliant documentation
/*! * \param x : Coordinates of a point along x-axis. * \param y : Coordinates of a point along y-axis. */ void myClass::myMethod(double x, double y)
The following is not allowed:
/*! * \param x,y : Coordinates of a point. */ void myClass::myMethod(double x, double y)
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Putting documentation after members: use doxygen
///<
special character instead of//!<
int var; ///< Value used to...
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Currently used in ViSP and recommended formatting style looks as follows:
if (B <= A) { throw (vpException(vpException::badValue, "Bad gray levels with %d <= %A", B, A)) ; } unsigned char v; double factor = static_cast<double>(B_star - A_star)/static_cast<double>(B - A); const unsigned int width = I.getWidth(); const unsigned int height = I.getHeight(); for (unsigned int i=0 ; i < height; ++i) { for (unsigned int j=0 ; j < width; ++j) { v = I[i][j]; if (v <= A) { I[i][j] = A_star; } else if (v >= B) { I[i][j] = B_star; } else { I[i][j] = static_cast<unsigned char>(A_star + (factor * (v - A))); } } }
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Use
BEGIN_VISP_NAMESPACE
andEND_VISP_NAMESPACE
macros declared invpConfig.h
to handlevisp
namespace. Since ViSP 3.6.1 we introduce these macros. When CMakeENABLE_VISP_NAMESPACE
option is enabled, all ViSP classes are insidevisp
namespace. The following example shows how to use these macros, first in the header file (vpExample.h
)#ifndef EXAMPLE_H #define EXAMPLE_H #include <visp3/core/vpConfig.h> BEGIN_VISP_NAMESPACE class VISP_EXPORT vpExample { public: vpExample(); ... }; END_VISP_NAMESPACE #endif
and then in the
vpExample.cpp
file#include <visp3/module/vpExample.h> BEGIN_VISP_NAMESPACE /*! * Default constructor. */ vpExample::vpExample() { // do something } END_VISP_NAMESPACE
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When requested, use
VP_EXPLICIT
macro instead ofexplicit
C++ keyword. This macro is declared intvpConfig.h
file.#include <visp3/core/vpConfig.h> class VISP_EXPORT vpExample { public: // explicit vpExample(int val); // non compliant VP_EXPLICIT vpExample(int val); // compliant }
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When requested, use
VP_OVERRIDE
macro instead ofoverride
C++ keyword. This macro is declared intvpConfig.h
file. -
Old style cast is not allowed
Not allowed
double pi = 3.1415; int val = (int)pi;
Compliant solution using rather a more verbose C++ cast style
double pi = 3.1415; int val = static_cast<int>(pi);
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Identifier should be shorter or equal to 31 characters
The following examples are not allowed:
typedef enum { car, bus, truck } vpLargeTransportationVehiculeTypename; // 37 characters void computeImageProcessingOnColorImage(const vpImage<vpRGBa> &I); // 34 characters
Compliant solution using rather something like:
typedef enum { car, bus, truck } vpLargeVehiculeType; void computeImageProcessing(const vpImage<vpRGBa> &I);
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Use only one statement per line
Not allowed
switch(val) { case 1: val += 1; break; // Not allowed }
Compliant solution:
switch(val) { case 1: val += 1; break; }
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A function has at least 7 parameters
Not allowed
void myFunction(int val1, int val2, int val3, int val4, int val5, int val6, int val7, int val8) { // do something }
Compliant solution:
struct myParameters { int val1; int val2; int val3; int val4; int val5; int val6; int val7; int val8; }; void myFunction(const myParameters ¶ms) { // do something }
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The prefix increment/decrement form should be used
Not allowed
void myFunc(int lim) { for (int i = 0; i < lim; i++) { // do something } }
Compliant code using rather:
void myFunc(int lim) { for (int i = 0; i < lim; ++i) { // do something } }