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2048-python

This is my 2048 puzzle AI module written in python for an office fun event.

The time limit of every move is 0.1 seconds.

Variants

There are five variants:

  • kcwu.py Normal version.
  • kcwu2.py Based on kcwu.py, multi-process.
  • kcwu_short.py Based on kcwu.py, optimized for maximize (average_score/code_size).
  • kcwu_short2.py Based on kcwu2.py, optimized for maximize (average_score/code_size).
  • kcwu_short_min.py Optimized for minimize (average_score*code_size).

Algorithm

  • Search: expectiminimax. It can search 3 steps ahead using expectiminimax.
  • Eval: inspired from the stackoverflow article, combined with monotoneness, smoothness, and number of blank tile.
    • Weighting of these scores are tuned by hand. I don't know the reason of those magic numbers ;)
  • Optimization:
    • Cut some 4 tile since the probability is low
    • Caching score for search node and eval node.
    • Because python is slow, I put some efforts to optimize for speed and the code is then ugly.

Test result

Result of 100 runs (single thread version):

  • average 85458
  • median 79396
  • max 175484
  • average speed: 17 ms/step

License and copyright

BSD license. The copyright is owned by Google Inc. but this is not official product.

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