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Allows the user manually trigger all 87 buzzer notes. Reviewed-by: Matheus Afonso Martins Moreira <[email protected]> Tested-on-hardware-by: Wesley Black <[email protected]> GitHub-Pull-Request: #386
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/* | ||
* MIT License | ||
* | ||
* Copyright (c) 2024 Wesley | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a copy | ||
* of this software and associated documentation files (the "Software"), to deal | ||
* in the Software without restriction, including without limitation the rights | ||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
* copies of the Software, and to permit persons to whom the Software is | ||
* furnished to do so, subject to the following conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included in all | ||
* copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
* SOFTWARE. | ||
*/ | ||
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||
#include <stdlib.h> | ||
#include <string.h> | ||
#include "beeps_face.h" | ||
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void beeps_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) { | ||
(void) settings; | ||
(void) watch_face_index; | ||
if (*context_ptr == NULL) { | ||
*context_ptr = malloc(sizeof(beeps_state_t)); | ||
memset(*context_ptr, 0, sizeof(beeps_state_t)); | ||
// Do any one-time tasks in here; the inside of this conditional happens only at boot. | ||
} | ||
} | ||
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void beeps_face_activate(movement_settings_t *settings, void *context) { | ||
(void) settings; | ||
beeps_state_t *state = (beeps_state_t *)context; | ||
} | ||
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static void _beep_face_update_lcd(beeps_state_t *state) { | ||
char buf[11]; | ||
const char buzzernote[][7] = {" 5500", " 5827", " 6174"," 6541"," 6930"," 7342"," 7778"," 8241"," 8731"," 9250"," 9800"," 10383"," 11000"," 11654"," 12347"," 13081"," 13859"," 14683"," 15556"," 16481"," 17461"," 18500"," 19600"," 20765"," 22000"," 23308"," 24694"," 26163"," 27718"," 29366"," 31113"," 32963"," 34923"," 36999"," 39200"," 41530"," 44000"," 46616"," 49388"," 52325"," 55437"," 58733"," 62225"," 65925"," 69846"," 73999"," 78399"," 83061"," 88000"," 93233"," 98777"," 104650"," 110873"," 117466"," 124451"," 131851"," 139691"," 147998"," 156798"," 166122"," 176000"," 186466"," 197553"," 209300"," 221746"," 234932"," 248902"," 263702"," 279383"," 295996"," 313596"," 332244"," 352000"," 372931"," 395107"," 418601"," 443492"," 469863"," 497803"," 527404"," 558765"," 591991"," 627193"," 664488"," 704000"," 745862"," 790213"}; | ||
sprintf(buf, "HZ %s", buzzernote[state->frequency]); | ||
watch_display_string(buf, 0); | ||
} | ||
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bool beeps_face_loop(movement_event_t event, movement_settings_t *settings, void *context) { | ||
beeps_state_t *state = (beeps_state_t *)context; | ||
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switch (event.event_type) { | ||
case EVENT_ACTIVATE: | ||
_beep_face_update_lcd(state); | ||
break; | ||
case EVENT_LIGHT_BUTTON_DOWN: | ||
state->frequency = (state->frequency + 1) % 87; | ||
_beep_face_update_lcd(state); | ||
break; | ||
case EVENT_ALARM_BUTTON_DOWN: | ||
if (state->frequency == 0) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A1, 500); | ||
} else if (state->frequency == 1) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A1SHARP_B1FLAT, 500); | ||
} else if (state->frequency == 2) { | ||
watch_buzzer_play_note(BUZZER_NOTE_B1, 500); | ||
} else if (state->frequency == 3) { | ||
watch_buzzer_play_note(BUZZER_NOTE_C2, 500); | ||
} else if (state->frequency == 4) { | ||
watch_buzzer_play_note(BUZZER_NOTE_C2SHARP_D2FLAT, 500); | ||
} else if (state->frequency == 5) { | ||
watch_buzzer_play_note(BUZZER_NOTE_D2, 500); | ||
} else if (state->frequency == 6) { | ||
watch_buzzer_play_note(BUZZER_NOTE_D2SHARP_E2FLAT, 500); | ||
} else if (state->frequency == 7) { | ||
watch_buzzer_play_note(BUZZER_NOTE_E2, 500); | ||
} else if (state->frequency == 8) { | ||
watch_buzzer_play_note(BUZZER_NOTE_F2, 500); | ||
} else if (state->frequency == 9) { | ||
watch_buzzer_play_note(BUZZER_NOTE_F2SHARP_G2FLAT, 500); | ||
} else if (state->frequency == 10) { | ||
watch_buzzer_play_note(BUZZER_NOTE_G2, 500); | ||
} else if (state->frequency == 11) { | ||
watch_buzzer_play_note(BUZZER_NOTE_G2SHARP_A2FLAT, 500); | ||
} else if (state->frequency == 12) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A2, 500); | ||
} else if (state->frequency == 13) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A2SHARP_B2FLAT, 500); | ||
} else if (state->frequency == 14) { | ||
watch_buzzer_play_note(BUZZER_NOTE_B2, 500); | ||
} else if (state->frequency == 15) { | ||
watch_buzzer_play_note(BUZZER_NOTE_C3, 500); | ||
} else if (state->frequency == 16) { | ||
watch_buzzer_play_note(BUZZER_NOTE_C3SHARP_D3FLAT, 500); | ||
} else if (state->frequency == 17) { | ||
watch_buzzer_play_note(BUZZER_NOTE_D3, 500); | ||
} else if (state->frequency == 18) { | ||
watch_buzzer_play_note(BUZZER_NOTE_D3SHARP_E3FLAT, 500); | ||
} else if (state->frequency == 19) { | ||
watch_buzzer_play_note(BUZZER_NOTE_E3, 500); | ||
} else if (state->frequency == 20) { | ||
watch_buzzer_play_note(BUZZER_NOTE_F3, 500); | ||
} else if (state->frequency == 21) { | ||
watch_buzzer_play_note(BUZZER_NOTE_F3SHARP_G3FLAT, 500); | ||
} else if (state->frequency == 22) { | ||
watch_buzzer_play_note(BUZZER_NOTE_G3, 500); | ||
} else if (state->frequency == 23) { | ||
watch_buzzer_play_note(BUZZER_NOTE_G3SHARP_A3FLAT, 500); | ||
} else if (state->frequency == 24) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A3, 500); | ||
} else if (state->frequency == 25) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A3SHARP_B3FLAT, 500); | ||
} else if (state->frequency == 26) { | ||
watch_buzzer_play_note(BUZZER_NOTE_B3, 500); | ||
} else if (state->frequency == 27) { | ||
watch_buzzer_play_note(BUZZER_NOTE_C4, 500); | ||
} else if (state->frequency == 28) { | ||
watch_buzzer_play_note(BUZZER_NOTE_C4SHARP_D4FLAT, 500); | ||
} else if (state->frequency == 29) { | ||
watch_buzzer_play_note(BUZZER_NOTE_D4, 500); | ||
} else if (state->frequency == 30) { | ||
watch_buzzer_play_note(BUZZER_NOTE_D4SHARP_E4FLAT, 500); | ||
} else if (state->frequency == 31) { | ||
watch_buzzer_play_note(BUZZER_NOTE_E4, 500); | ||
} else if (state->frequency == 32) { | ||
watch_buzzer_play_note(BUZZER_NOTE_F4, 500); | ||
} else if (state->frequency == 33) { | ||
watch_buzzer_play_note(BUZZER_NOTE_F4SHARP_G4FLAT, 500); | ||
} else if (state->frequency == 34) { | ||
watch_buzzer_play_note(BUZZER_NOTE_G4, 500); | ||
} else if (state->frequency == 35) { | ||
watch_buzzer_play_note(BUZZER_NOTE_G4SHARP_A4FLAT, 500); | ||
} else if (state->frequency == 36) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A4, 500); | ||
} else if (state->frequency == 37) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A4SHARP_B4FLAT, 500); | ||
} else if (state->frequency == 38) { | ||
watch_buzzer_play_note(BUZZER_NOTE_B4, 500); | ||
} else if (state->frequency == 39) { | ||
watch_buzzer_play_note(BUZZER_NOTE_C5, 500); | ||
} else if (state->frequency == 40) { | ||
watch_buzzer_play_note(BUZZER_NOTE_C5SHARP_D5FLAT, 500); | ||
} else if (state->frequency == 41) { | ||
watch_buzzer_play_note(BUZZER_NOTE_D5, 500); | ||
} else if (state->frequency == 42) { | ||
watch_buzzer_play_note(BUZZER_NOTE_D5SHARP_E5FLAT, 500); | ||
} else if (state->frequency == 43) { | ||
watch_buzzer_play_note(BUZZER_NOTE_E5, 500); | ||
} else if (state->frequency == 44) { | ||
watch_buzzer_play_note(BUZZER_NOTE_F5, 500); | ||
} else if (state->frequency == 45) { | ||
watch_buzzer_play_note(BUZZER_NOTE_F5SHARP_G5FLAT, 500); | ||
} else if (state->frequency == 46) { | ||
watch_buzzer_play_note(BUZZER_NOTE_G5, 500); | ||
} else if (state->frequency == 47) { | ||
watch_buzzer_play_note(BUZZER_NOTE_G5SHARP_A5FLAT, 500); | ||
} else if (state->frequency == 48) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A5, 500); | ||
} else if (state->frequency == 49) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A5SHARP_B5FLAT, 500); | ||
} else if (state->frequency == 50) { | ||
watch_buzzer_play_note(BUZZER_NOTE_B5, 500); | ||
} else if (state->frequency == 51) { | ||
watch_buzzer_play_note(BUZZER_NOTE_C6, 500); | ||
} else if (state->frequency == 52) { | ||
watch_buzzer_play_note(BUZZER_NOTE_C6SHARP_D6FLAT, 500); | ||
} else if (state->frequency == 53) { | ||
watch_buzzer_play_note(BUZZER_NOTE_D6, 500); | ||
} else if (state->frequency == 54) { | ||
watch_buzzer_play_note(BUZZER_NOTE_D6SHARP_E6FLAT, 500); | ||
} else if (state->frequency == 55) { | ||
watch_buzzer_play_note(BUZZER_NOTE_E6, 500); | ||
} else if (state->frequency == 56) { | ||
watch_buzzer_play_note(BUZZER_NOTE_F6, 500); | ||
} else if (state->frequency == 57) { | ||
watch_buzzer_play_note(BUZZER_NOTE_F6SHARP_G6FLAT, 500); | ||
} else if (state->frequency == 58) { | ||
watch_buzzer_play_note(BUZZER_NOTE_G6, 500); | ||
} else if (state->frequency == 59) { | ||
watch_buzzer_play_note(BUZZER_NOTE_G6SHARP_A6FLAT, 500); | ||
} else if (state->frequency == 60) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A6, 500); | ||
} else if (state->frequency == 61) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A6SHARP_B6FLAT, 500); | ||
} else if (state->frequency == 62) { | ||
watch_buzzer_play_note(BUZZER_NOTE_B6, 500); | ||
} else if (state->frequency == 63) { | ||
watch_buzzer_play_note(BUZZER_NOTE_C7, 500); | ||
} else if (state->frequency == 64) { | ||
watch_buzzer_play_note(BUZZER_NOTE_C7SHARP_D7FLAT, 500); | ||
} else if (state->frequency == 65) { | ||
watch_buzzer_play_note(BUZZER_NOTE_D7, 500); | ||
} else if (state->frequency == 66) { | ||
watch_buzzer_play_note(BUZZER_NOTE_D7SHARP_E7FLAT, 500); | ||
} else if (state->frequency == 67) { | ||
watch_buzzer_play_note(BUZZER_NOTE_E7, 500); | ||
} else if (state->frequency == 68) { | ||
watch_buzzer_play_note(BUZZER_NOTE_F7, 500); | ||
} else if (state->frequency == 69) { | ||
watch_buzzer_play_note(BUZZER_NOTE_F7SHARP_G7FLAT, 500); | ||
} else if (state->frequency == 70) { | ||
watch_buzzer_play_note(BUZZER_NOTE_G7, 500); | ||
} else if (state->frequency == 71) { | ||
watch_buzzer_play_note(BUZZER_NOTE_G7SHARP_A7FLAT, 500); | ||
} else if (state->frequency == 72) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A7, 500); | ||
} else if (state->frequency == 73) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A7SHARP_B7FLAT, 500); | ||
} else if (state->frequency == 74) { | ||
watch_buzzer_play_note(BUZZER_NOTE_B7, 500); | ||
} else if (state->frequency == 75) { | ||
watch_buzzer_play_note(BUZZER_NOTE_C8, 500); | ||
} else if (state->frequency == 76) { | ||
watch_buzzer_play_note(BUZZER_NOTE_C8SHARP_D8FLAT, 500); | ||
} else if (state->frequency == 77) { | ||
watch_buzzer_play_note(BUZZER_NOTE_D8, 500); | ||
} else if (state->frequency == 78) { | ||
watch_buzzer_play_note(BUZZER_NOTE_D8SHARP_E8FLAT, 500); | ||
} else if (state->frequency == 79) { | ||
watch_buzzer_play_note(BUZZER_NOTE_E8, 500); | ||
} else if (state->frequency == 80) { | ||
watch_buzzer_play_note(BUZZER_NOTE_F8, 500); | ||
} else if (state->frequency == 81) { | ||
watch_buzzer_play_note(BUZZER_NOTE_F8SHARP_G8FLAT, 500); | ||
} else if (state->frequency == 82) { | ||
watch_buzzer_play_note(BUZZER_NOTE_G8, 500); | ||
} else if (state->frequency == 83) { | ||
watch_buzzer_play_note(BUZZER_NOTE_G8SHARP_A8FLAT, 500); | ||
} else if (state->frequency == 84) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A8, 500); | ||
} else if (state->frequency == 85) { | ||
watch_buzzer_play_note(BUZZER_NOTE_A8SHARP_B8FLAT, 500); | ||
} else if (state->frequency == 86) { | ||
watch_buzzer_play_note(BUZZER_NOTE_B8, 500); | ||
} | ||
break; | ||
default: | ||
return movement_default_loop_handler(event, settings); | ||
} | ||
return true; | ||
} | ||
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void beeps_face_resign(movement_settings_t *settings, void *context) { | ||
(void) settings; | ||
(void) context; | ||
} | ||
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,61 @@ | ||
/* | ||
* MIT License | ||
* | ||
* Copyright (c) 2024 Wesley | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a copy | ||
* of this software and associated documentation files (the "Software"), to deal | ||
* in the Software without restriction, including without limitation the rights | ||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
* copies of the Software, and to permit persons to whom the Software is | ||
* furnished to do so, subject to the following conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included in all | ||
* copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
* SOFTWARE. | ||
*/ | ||
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#ifndef BEEPS_FACE_H_ | ||
#define BEEPS_FACE_H_ | ||
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#include "movement.h" | ||
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/* | ||
* A simple watch face to test the different Buzzer Notes. | ||
* | ||
* Press the Light button to play a sound. | ||
* Press the Alarm button to change the frequency. | ||
* | ||
* The watch face displays the frequency of the buzzer it will play | ||
* this allows you to reference the watch_buzzer.h file to find the | ||
* corresponding note. | ||
* | ||
* The watch_buzzer.h file is found at watch-library/shared/watch/watch_buzzer.h | ||
*/ | ||
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typedef struct { | ||
uint8_t frequency; | ||
} beeps_state_t; | ||
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void beeps_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr); | ||
void beeps_face_activate(movement_settings_t *settings, void *context); | ||
bool beeps_face_loop(movement_event_t event, movement_settings_t *settings, void *context); | ||
void beeps_face_resign(movement_settings_t *settings, void *context); | ||
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#define beeps_face ((const watch_face_t){ \ | ||
beeps_face_setup, \ | ||
beeps_face_activate, \ | ||
beeps_face_loop, \ | ||
beeps_face_resign, \ | ||
NULL, \ | ||
}) | ||
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#endif // BEEPS_FACE_H_ | ||
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