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The original SceneKit Session WWDC 2014 demo was written by Apple and made available online.

This project is a Swift 3.0 port of the above demo and is developed with XCode 8.3.2 with a deployment target of macOS 10.10 (Yosemite).

The rendering of some slides might cause the demo to crash if this port is run on a computer with a macOS version which uses Metal as its default renderingAPI.

Note: the renderingAPI is set to OpenGL by adding a key named "PrefersOpenGL" to the demo's info.plist.

The compiled program will run without problems on macOS 10.10.x (Yosemite).

Note: The Chapter 2 Slide (APPLSlideChapter2) in the Objective-C version of the demo is not displayed. So the Swift version does not have a APPLSlideChapter2.swift file.

Comments: So far, only 2 slides will crash viz. slide #33 step 4, slide #46 step 1 if macOS 10.12.x or later is the boot OS.

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Apple's SceneKit Demo for WWDC 2014

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  • Swift 97.5%
  • GLSL 2.5%