FlexiHUD 2.1.0
FlexiHUD 2.1.0 Change log
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General:
- Added a "Reset ALL FlexiHUD settings to default" option at the bottom of the main options window, so that you won't have to go through all submenus if you want to reset all settings.
- Minor fixes to localization.
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Inventory bar:
- Fixed a VM abort caused by dropping all instances of the currently selected item.
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Weapon slots:
- Fixed positioning of slots/indexes again. They will now be properly offset on all screen sides, in all modes.
- In horizontal alignment, the indexes will now switch to bottom-to-top mode if they're placed at the bottom of the screen (similarly to how in vertical aligment they switch to righ-to-left mode when placed at the right edge).
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Custom items block:
- Will now properly work in pre-4.10 GZDoom. There was an issue with Wads.ReadLump that got fixed in 4.10. I've added special handling tha will let it properly work both in 4.10+ and in earlier versions.
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Reticle bars:
- Ammo bars will now respect Hexen-specific blue/green ammo colors.