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Implement "playAny" method #44

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@USAWal USAWal commented Jul 16, 2013

Feature: Play any sound of group

In order to keep sound logic in a single abstraction
As a library user
I want to play any random sound of a given group

Scenario: Successful playback
Given I have initialized a buzz group of gunshots
When I call playAny method of it
Then library starts playing any gunshot

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