Recursively crawls a directory and browserifies, watches, source-maps, displays errors, minifies, and gzips multiple files based on filename matching. This is a pre-configured utility for developer convenience that is still very customizable.
const bcrawl = require('browserify-crawl')
const emitter = bcrawl({
fileName: 'page.js',
source: 'client/js',
dest: 'public/js',
watch: true,
compress: true,
browserify: {
transforms: ['babelify']
}
})
console.log('finding files')
emitter.on('build', (files) => console.log('finished initial build of', files.length, 'files'))
emitter.on('update', (file) => console.log('detected update on', file))
emitter.on('compile', (file) => console.log('compiled', file))
emitter.on('compress', (file) => console.log('compressed', file))
emitter.on('error', (err) => console.log('error', err.message))
The above will find all files named page.js
in the client/js
directory, even nested ones. It will then recreate a mirror directory structure in public/js
with all the compiled files.
For example, if you have client/js/page.js
and client/js/dashboard/page.js
, then the compiler will create public/js/page.js
and public/js/dashboard/page.js
, which will be the built versions of the files. The compiler will also create public/js/page.js.map
, public/js/page.js.gz
, public/js/dashboard/page.js.map
, and public/js/dashboard/page.js.gz
.
The options
object can have these properties:
source
: path of the input directory containing all your mainfiles (which may be in nested directories). Required.dest
: path of your output directory, typicallypublic/js
,dest
, etc. Required.fileName
: name of the main-file(s) that you want to compile. Defaults topage.js
. These are the root files that you actually want to include in your html in a script element.browserify
: an object of browserify options from the browserify apiwatch
: whether to run watchify on each file to recompile on any changescompress
: whether to uglify & gzip the compiled file (slower)unassertify
: whether to rununassertify
(slower)commonShakeify
: whether to runcommon-shakeify
(slower)uglifyify
: whether to runuglifyify
(slower)
The return value is an event emitter that allows you to listen to the following events:
compile
: a file has finished compling. Callback receives the full file path.build
: the full set of files have finished the initial build. Callback receives an array of all file pathsupdate
: a file has been updated but not yet compiledcompress
: a file has finished being minified and gzippederror
: an error has been caught, most likely a browserify parse error
const bcrawl = require('browserify-crawl')
const emitter = bcrawl({
source: process.argv[2] || './client/js',
dest: './public/client/js',
compress: false,
watch: true,
fileName: 'page.js',
browserify: {
debug: true,
paths: ['./client'],
insertGlobals: true // minor speed-up
}
})
const logTime = x => console.log(`[${new Date().toLocaleTimeString()}]`, x)
const time = new Date()
logTime('( ゚ヮ゚) compiling all files')
emitter.on('build', (files) => logTime('(° ͜ʖ °) finished building ' + files + ' files in ' + (new Date() - time) / 1000 + ' seconds... now watching for changes'))
emitter.on('compile', (file) => logTime('compiled ' + file))
emitter.on('update', (file) => logTime('updated ' + file))
emitter.on('error', (err) => logTime('error ' + err.message))
const bcrawl = require('browserify-crawl')
const emitter = bcrawl({
source: process.argv[2] || './client/js',
dest: './public/client/js',
compress: true,
watch: false,
fileName: 'page.js',
browserify: {
transform: 'es2040',
paths: ['./client']
}
})
const logTime = x => console.log(`[${new Date().toLocaleTimeString()}]`, x)
const time = new Date()
logTime('( ゚ヮ゚) compiling all files')
emitter.on('build', (files) => logTime('(° ͜ʖ °) finished building ' + files + ' files in ' + (new Date() - time) / 1000 + ' seconds!'))
emitter.on('compile', (file) => logTime('compiled ' + file))
emitter.on('error', (err) => logTime('error ' + err.message))